2006
DOI: 10.1016/j.cag.2005.10.008
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A low-complexity discrete radiosity method

Abstract: Rather than using Monte Carlo sampling techniques or patch projections to compute radiosity, it is possible to use a discretization of a scene into voxels and perform some discrete geometry calculus to quickly compute visibility information. In such a framework , the radiosity method may be as precise as a patch-based radiosity using hemicube computation for form-factors, but it lowers the overall theoretical complexity to an O(N log N) + O(N), where the O(N) is largely dominant in practice. Hence, the apparen… Show more

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Cited by 4 publications
(14 citation statements)
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“…Radiosity based methods in voxel space have addressed the illumination problem, like Greger et al [6] and Chatelier et al [1] but their results were not computed in real-time and had large storage requirements. Modern advances of the same approach, Kaplanyan [9], yielded much faster results than before, but ignored indirect occlusion and secondary light bounces.…”
Section: Previous Workmentioning
confidence: 99%
“…Radiosity based methods in voxel space have addressed the illumination problem, like Greger et al [6] and Chatelier et al [1] but their results were not computed in real-time and had large storage requirements. Modern advances of the same approach, Kaplanyan [9], yielded much faster results than before, but ignored indirect occlusion and secondary light bounces.…”
Section: Previous Workmentioning
confidence: 99%
“…In (Chatelier and Malgouyres, 2006), a new global illumination approach is considered, with a cost which is linear with respect to the number of visibility rays. This is a promising result, but there are shortcomings.…”
Section: Previous Workmentioning
confidence: 99%
“…In (Malgouyres, 2002) and (Chatelier and Malgouyres, 2006), a new to global illumination and a discretization of the diffuse illumination, based on voxel approximation of surfaces by voxels is proposed. The interest of the method is that visibility is determined in linear time with respect to the number of rays.…”
Section: Introductionmentioning
confidence: 99%
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