2015
DOI: 10.1109/tmtt.2015.2396494
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A Linear Complexity Direct Volume Integral Equation Solver for Full-Wave 3-D Circuit Extraction in Inhomogeneous Materials

Abstract: An -matrix based linear complexity direct matrix solution is developed for the volume integral equation (VIE) based broadband full-wave extraction of general 3-D circuits. Such circuits are in general electrically small or moderate, but contain arbitrarily shaped lossy conductors immersed in inhomogeneous dielectrics with ports located anywhere in the physical layout of the circuit. In the proposed direct solver, we first develop a well-conditioned VIE formulation without sacrificing the rigor and the advantag… Show more

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Cited by 28 publications
(10 citation statements)
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“…A paper by Sankaran [68] presents quite well the advantages and disadvantages of various methods with an extensive discussion of flexibility, accuracy, and computational loads. To deal with computational expenses, many fast algorithms have been developed; they accelerate solution processes for modeling electrically large and complex problems [69]; they include multilevel fast multipole algorithm (MLFMA) [70]- [72], fast direct solution methods [73], [74], graphics processing unit (GPU) accelerated methods [75], [76], discontinuous Galerkin (DG) methods [57], [77], domain decomposition (DD) methods [78], and so on [79], [80]. Note that GPU acceleration is not exclusively a matter of technology but also requires a modification of the computational procedure and implementation scheme to run on specialized hardware.…”
Section: Discussionmentioning
confidence: 99%
“…A paper by Sankaran [68] presents quite well the advantages and disadvantages of various methods with an extensive discussion of flexibility, accuracy, and computational loads. To deal with computational expenses, many fast algorithms have been developed; they accelerate solution processes for modeling electrically large and complex problems [69]; they include multilevel fast multipole algorithm (MLFMA) [70]- [72], fast direct solution methods [73], [74], graphics processing unit (GPU) accelerated methods [75], [76], discontinuous Galerkin (DG) methods [57], [77], domain decomposition (DD) methods [78], and so on [79], [80]. Note that GPU acceleration is not exclusively a matter of technology but also requires a modification of the computational procedure and implementation scheme to run on specialized hardware.…”
Section: Discussionmentioning
confidence: 99%
“…Existing fast direct solvers for the VIE include Huygens' equivalence principle-based algorithms [26], [27] yielding an O(N 2 ) complexity, and low-rank-based algorithms such as H matrices [28], [29], H 2 matrices [30]- [32], and skeletonization [20], [33], [34]. These low-rank-based algorithms can attain O(N ) or O(N log N ) complexities for static or low-frequency scattering problems, but tend to become less efficient as the electrical size of the scatterer increases.…”
Section: Introductionmentioning
confidence: 99%
“…Suppose that N is the number of unknowns, these methods work well when N is small but become infeasible when N is large because of the complexity of O(N 3 ). A variety of efficient direct solvers for linear systems have been developed [26][27][28][29][30][31][32][33][34][35][36] (and the references therein). These solvers partially or completely side-step the challenges related to the convergence issue of iterative solvers.…”
Section: Introductionmentioning
confidence: 99%