The existing building stock in countries across the world is designed to shelter against the current typical climate conditions. It may not be prepared to counter the possible extreme climate conditions of the 21st century. Based on the projections for the typical climatic conditions in the future, this project is simulating the energy consumption of a neighborhood in the US Midwest that is scalable to a city. Traditional building energy simulation programs mostly take into consideration-the location, weather, construction materials, type of use and occupancy. They do not, however, effectively simulate group of buildings or a neighborhood altogether. We are using a Rhinoceros-based, urban modelling design tool called Urban Modeling Interface (umi) that is capable of simulating building energy while taking into consideration the surrounding urban environment. Using umi, our model simulates the energy consumption of built environment across a street section and thus accounts for factors such as floor area ratio, built density, and other urban morphology parameters that affect the individual building energy consumption. These simulations are performed for current and future typical meteorological conditions using the FTMY data sets developed by Patton in 2013. Weatherization is simulated and tested as a design strategy to overcome the increased energy demands in predicted future climate conditions. In this way, we are examining a design strategy on real world urban conditions and presenting an analysis of how we could maintain the current thermal comfort in future climates. Disciplines