2020
DOI: 10.3390/rs12162526
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A Hybrid Approach to Reassemble Ancient Decorated Block Fragments through a 3D Puzzling Engine

Abstract: The reassembling of severely damaged tangible heritage is a primordial task for archaeologists who not only aim to further study the past but also to preserve ruined ancient monuments. As a consequence, various researchers have proposed methods to automatically solve this problem by computing and matching geometric properties of counterpart fragments. Although their results are quite promising, experts still carry out this task manually by finding relationships between distinctive matching cues, such as type o… Show more

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Cited by 5 publications
(4 citation statements)
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“…While a broad range of machine learning literature has addressed puzzle solving problem in the artwork imagery [2][3][4], as well as for 3D archaeological artefacts [5][6][7], to the best of our knowledge none of them proposed a methodology that is robust enough for solving the puzzle of highly degraded, irregularly shaped artefacts that come from unknown number of originals. We believe that identification of the number of originals and grouping the fragments potentially from the same piece of artwork is the first and vital step toward the puzzle solving goal.…”
Section: Problemmentioning
confidence: 99%
“…While a broad range of machine learning literature has addressed puzzle solving problem in the artwork imagery [2][3][4], as well as for 3D archaeological artefacts [5][6][7], to the best of our knowledge none of them proposed a methodology that is robust enough for solving the puzzle of highly degraded, irregularly shaped artefacts that come from unknown number of originals. We believe that identification of the number of originals and grouping the fragments potentially from the same piece of artwork is the first and vital step toward the puzzle solving goal.…”
Section: Problemmentioning
confidence: 99%
“…The availability of the ground truth images gives the authors possibility to evaluate the performance in a reliable manner. On the other hand, the real puzzle problems with already fragmented objects and no ground truth exist in the cultural heritage domain [45][46][47][48][49][50][51] or when dealing with shredded documents, as in [41]. Unlike natural images that are fragmented digitally, digitization of these real-world fragments is needed, which itself adds a complexity to the problem [49,51,52].…”
Section: General Puzzle Solving Algorithmsmentioning
confidence: 99%
“…De Lima-Hernandez et al proposed several interesting approaches to puzzling damaged 3D archaeological artifacts [45][46][47]. The 3D Puzzling Engine [45,46] registers the 3D ancient wall-decorated fragments based on surface normal coherence, and offers elements of fullautomation, as well as user-input-based semi-supervised solutions.…”
Section: Puzzle Solving For Cultural Heritage Applicationsmentioning
confidence: 99%
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