2022
DOI: 10.3389/frvir.2022.949324
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A human-in-the-loop haptic interaction with subjective evaluation

Abstract: To date, one of the challenges in Human-Computer Interaction (HCI) is fully immersive multisensory remote physical interaction technologies. The applications of haptic perception in HCI can enrich the interaction details and effectively improve the immersion and realism of interaction. In the human-in-the-loop haptic interaction system, the quality of experience (QoE) of the human operator plays an essential role. However, QoE in haptic interaction is still in its infancy. Based on the typical application scen… Show more

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Cited by 2 publications
(2 citation statements)
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“…Haptic interaction is an output form of VR systems to engage with participants through natural interfaces [19]. To improve the quality of the experience in VR environments, haptic retargeting is being used as a major approach, increasing the participant's sense of presence with a single physical object to provide a passive haptic representation [5].…”
Section: Haptic Retargetingmentioning
confidence: 99%
“…Haptic interaction is an output form of VR systems to engage with participants through natural interfaces [19]. To improve the quality of the experience in VR environments, haptic retargeting is being used as a major approach, increasing the participant's sense of presence with a single physical object to provide a passive haptic representation [5].…”
Section: Haptic Retargetingmentioning
confidence: 99%
“…The immersive aspect of VR allows users to move around and observe the robot from various perspectives, adapting to the task's requirements and removing the difficulty of selecting information from several video streams. VR controllers also have advantages over traditional control techniques such as joysticks, control pads, mice, and keyboards [18][19] [20]. While traditional approaches are practical for industrial tasks, their third-dimensional responsiveness limitation may make them less intuitive for new users and harder to pilot in situations where users do not have a direct line of sight to the robot as in remote control [21] [22].…”
Section: Introductionmentioning
confidence: 99%