Proceedings of the 19th ACM International Conference on Multimedia 2011
DOI: 10.1145/2072298.2072456
|View full text |Cite
|
Sign up to set email alerts
|

A home-based adaptive mixed reality rehabilitation system

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
5
0

Year Published

2014
2014
2022
2022

Publication Types

Select...
2
1
1

Relationship

1
3

Authors

Journals

citations
Cited by 4 publications
(5 citation statements)
references
References 1 publication
0
5
0
Order By: Relevance
“…Camera-based virtual reality has been used for over a decade in clinical settings, with low cost systems recently available in rehabilitation of stroke [7], traumatic brain injury [8], and cerebral palsy [9]. MR experiences have been designed for patients with stroke [10] using phenomenological approaches to action representation and computing [11] through feedback that is provided on performance of activity level parameters and categories, in addition to body function level parameters and categories [12]. MR has been recently used for rehabilitation in individuals with spinal cord injury [13,14].…”
Section: Design Methodologymentioning
confidence: 99%
“…Camera-based virtual reality has been used for over a decade in clinical settings, with low cost systems recently available in rehabilitation of stroke [7], traumatic brain injury [8], and cerebral palsy [9]. MR experiences have been designed for patients with stroke [10] using phenomenological approaches to action representation and computing [11] through feedback that is provided on performance of activity level parameters and categories, in addition to body function level parameters and categories [12]. MR has been recently used for rehabilitation in individuals with spinal cord injury [13,14].…”
Section: Design Methodologymentioning
confidence: 99%
“…Furthermore, the present-day mass-market adoption of the immersive technology brought new promise related to the application of such interfaces to patient rehabilitation [10,38,41]. Previous works often remark about the potential and advantages of immersive technology to provide tools, and environment for home-based rehabilitation [10,45,49]. The computer system can almost entirely supervise such a process, and an expert would periodically assess only the treatment results.…”
Section: Related Workmentioning
confidence: 99%
“…Other authors [1,26] used Virtual Reality (VR) as a means of upper limb prosthetic rehabilitation. There are many more examples of immersive interfaces [3,31,45] being used in the recovery of motor functions of the patient's upper limbs, which typically involve some form of arm stretching and grabbing [28,45]. Similar approaches were used in the case of stroke which was another frequently researched subject [8, 15, 18-22, 28, 40, 45, 46, 48].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…In addition, accommodating heavy marker-based systems in a home-based setting is unrealistic, as inaccurate placement of markers can negatively affect the movement quality assessment framework and place a heavy burden on the stroke survivor and/or caregiver. In recent years, the focus of rehabilitation research has been towards devising multi-modal interventions and accompanying tools to assist home-based therapy [9], [25], [27], thereby supplementing traditional therapy received in the hospital. A solution to this was proposed in [9], where a single reflective marker was placed on the participant’s wrist to track the movement (see Fig.…”
Section: Introductionmentioning
confidence: 99%