2023
DOI: 10.1111/phor.12448
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A histogram‐based sampling method for point cloud registration

Abstract: Accurate and efficient point cloud registration is essential in various fields, such as robotics, autonomous driving and medical imaging. The size of point clouds presents a significant challenge for existing registration methods. In this paper, a novel point cloud sampling method to improve the performance of the point cloud registration process is proposed. Instead of geometric feature preservation, which is preferred in most existing sampling methods, our approach scales every point and groups the scaled po… Show more

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Cited by 3 publications
(1 citation statement)
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References 34 publications
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“…To reconstruct the geometric information of the scene in the image, several reconstruction frameworks are used, such as CMPMVS (Schonberger & Frahm, 2016), multiview environment structure from motion (SFM) (Schonberger & Frahm, 2016)/MVS, OpenMVS (Cernea, 2020), patch‐based multiview stereo frame (PMVS) (Furukawa & Ponce, 2007), and the shading‐aware multiview stereo (SMVS) framework (Langguth et al., 2016). The surface reconstruction algorithm (Labatut et al., 2009) mainly includes Poisson or Delauny network construction, and mesh texture mapping (Allene et al., 2008) assigns two‐dimensional (2D) space point information (such as colour and brightness) to the 3D space points in the object space through a certain mapping relationship (Ervan & Temeltas, 2023). The photometric consistency of the model is maintained by requiring uniform light between blocks (Luo, 2015).…”
Section: Related Workmentioning
confidence: 99%
“…To reconstruct the geometric information of the scene in the image, several reconstruction frameworks are used, such as CMPMVS (Schonberger & Frahm, 2016), multiview environment structure from motion (SFM) (Schonberger & Frahm, 2016)/MVS, OpenMVS (Cernea, 2020), patch‐based multiview stereo frame (PMVS) (Furukawa & Ponce, 2007), and the shading‐aware multiview stereo (SMVS) framework (Langguth et al., 2016). The surface reconstruction algorithm (Labatut et al., 2009) mainly includes Poisson or Delauny network construction, and mesh texture mapping (Allene et al., 2008) assigns two‐dimensional (2D) space point information (such as colour and brightness) to the 3D space points in the object space through a certain mapping relationship (Ervan & Temeltas, 2023). The photometric consistency of the model is maintained by requiring uniform light between blocks (Luo, 2015).…”
Section: Related Workmentioning
confidence: 99%