2008 20th International Symposium on Computer Architecture and High Performance Computing 2008
DOI: 10.1109/sbac-pad.2008.11
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A High Performance Massively Parallel Approach for Real Time Deformable Body Physics Simulation

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Cited by 5 publications
(3 citation statements)
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“…A PBR application has been evaluated to demonstrate the proposed strategies in handling real-time massively parallel nearest neighbor searches [38]. Note nonetheless, that the data structure used relies on the user specifying the subdivision number.…”
Section: Resultsmentioning
confidence: 99%
“…A PBR application has been evaluated to demonstrate the proposed strategies in handling real-time massively parallel nearest neighbor searches [38]. Note nonetheless, that the data structure used relies on the user specifying the subdivision number.…”
Section: Resultsmentioning
confidence: 99%
“…PRT 시스템 관련 ITS 분야 및 V2X 통신 기술 [5,6] . 이러한 PRT 기술을 지원한다 [16] . 따라서, VR 시뮬레이터의 실시 간 처리 성능 요구에 따른 기술적 대응이 가능하다.…”
Section: Driving Control Systemunclassified
“…Parallel linear and corotational finite element methods are also described [25]. Many recent works, such as [12], focus on using the GPU as a parallel processor for computing deformations. Thomaszewski et al describe parallel methods for collision detection and time integration for physics simulation [39].…”
Section: Related Workmentioning
confidence: 99%