2018 10th International Conference on Wireless Communications and Signal Processing (WCSP) 2018
DOI: 10.1109/wcsp.2018.8555606
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A Hierarchical Game for Joint Wireless and Cloud Resource Allocation in Mobile Edge Computing System

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Cited by 8 publications
(3 citation statements)
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“…In [19], the authors proposed an auction-based resource allocation problem in the hierarchical mobile edge computing where they tired to maximize the profit of the service providers. Moreover, the work in [20] proposed the radio and computation resource allocation problem in the multi-access edge computing system. Then, the authors decomposed the proposed problem into upper and lower problems.…”
Section: Related Workmentioning
confidence: 99%
“…In [19], the authors proposed an auction-based resource allocation problem in the hierarchical mobile edge computing where they tired to maximize the profit of the service providers. Moreover, the work in [20] proposed the radio and computation resource allocation problem in the multi-access edge computing system. Then, the authors decomposed the proposed problem into upper and lower problems.…”
Section: Related Workmentioning
confidence: 99%
“…, which is composed of three parts [25], where Δ ul i indicates the uplink communication time, Δ dl i is the the downlink time, and Δ bh i is the the backhaul link time. According to [26,27], Δ bh i can be infinitesimal, and the downlink time Δ dl i can usually be a constant ξ. erefore, Δ i can be expressed as…”
Section: Problem Formulationmentioning
confidence: 99%
“…where η i p � λ/disk(i, p) is decided by the distance between the task (user) and the server; as the distance increases, the bit error rate increases and the average transmission speed decreases [27]. And, ω p indicates the averaged bandwidth of the server p and d i is the the data size of task i.…”
Section: Problem Formulationmentioning
confidence: 99%