2011
DOI: 10.1109/tvcg.2010.268
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A Hexahedral Multigrid Approach for Simulating Cuts in Deformable Objects

Abstract: We present a hexahedral finite element method for simulating cuts in deformable bodies using the corotational formulation of strain at high computational efficiency. Key to our approach is a novel embedding of adaptive element refinements and topological changes of the simulation grid into a geometric multigrid solver. Starting with a coarse hexahedral simulation grid, this grid is adaptively refined at the surface of a cutting tool until a finest resolution level, and the cut is modeled by separating elements… Show more

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Cited by 53 publications
(56 citation statements)
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“…The GPGPU is available on the personal computer instead of supercomputer and easy to implement with the C language. In addition, the parallel computing algorithm with the GPGPU has already been implemented in many applications including octree algorithms 29,30) . We are working on implementing GPGPU architecture for octree algorithms in a developed VR simulator.…”
Section: Discussionmentioning
confidence: 99%
“…The GPGPU is available on the personal computer instead of supercomputer and easy to implement with the C language. In addition, the parallel computing algorithm with the GPGPU has already been implemented in many applications including octree algorithms 29,30) . We are working on implementing GPGPU architecture for octree algorithms in a developed VR simulator.…”
Section: Discussionmentioning
confidence: 99%
“…Based on the octree structure, Dick et al [24] connected coarse hexahedral mesh to fine hexahedral mesh. The cutting was simulated by disconnecting the links between fine hexahedral elements.…”
Section: Cutting Of Multi-resolution Meshmentioning
confidence: 99%
“…However, the detection method we propose is independent of the separation algorithm, other efficient algorithms like [7] could be used as well.…”
Section: Robust Processing Of the Cutmentioning
confidence: 99%
“…Handling such mechanical models and mesh operations implies elevated computational costs and makes it challenging to maintain real-time performance, that is required by augmented reality applications. The approach presented in [7] addresses these issues. The method is based on the composite finite element method, that embeds a fine grid into a coarse uniform hexahedral grid.…”
Section: Introductionmentioning
confidence: 99%