2018
DOI: 10.1016/j.ress.2017.05.012
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A graphical method for simplifying Bayesian games

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Cited by 4 publications
(5 citation statements)
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References 27 publications
(60 reference statements)
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“…Exploration of new representations is ongoing; one extension of the CEG could include the recently developed continuous time dynamic CEG, which is able to accommodate recurrent within the ABM structure and model holding times along the edges between events [17]. Further extensions of interest focus on CEGs which are able to represent the interactions of multi-agent systems players such as in [19], and agents looping through a CEG with changing probabilities over time depending on previous migration experience. Engaging with this research will provide many avenues of future research to build upon the work presented in this paper, enabling for more full and direct CEG-like representations of an even wider class of ABMs than those discussed above.…”
Section: Discussionmentioning
confidence: 99%
“…Exploration of new representations is ongoing; one extension of the CEG could include the recently developed continuous time dynamic CEG, which is able to accommodate recurrent within the ABM structure and model holding times along the edges between events [17]. Further extensions of interest focus on CEGs which are able to represent the interactions of multi-agent systems players such as in [19], and agents looping through a CEG with changing probabilities over time depending on previous migration experience. Engaging with this research will provide many avenues of future research to build upon the work presented in this paper, enabling for more full and direct CEG-like representations of an even wider class of ABMs than those discussed above.…”
Section: Discussionmentioning
confidence: 99%
“…A paper on the use of decision CEGs for multi-agent problems and games has already been written [23], where we show how the methods outlined in this paper can easily be adapted to the case where there is more than one decision maker. Under the assumptions that the structure of the game and the crude structure of each player's utility function are common knowledge, modelling for example an adversarial two-player game is straightforward.…”
Section: Discussionmentioning
confidence: 99%
“…Note that the description here and a modified version of Figure 1 (without probabilities) also appear in [23], where they constitute a brief introduction to the Decision CEG, before the narrative turns to discussion of how these graphs can be used for the representation and analysis of Games.…”
Section: Cegs and Decision Cegsmentioning
confidence: 99%
“…The influence diagrams are often represented with the language of Bayesian Networks to represent conditional independence given a certain decision for the other players [14]- [17]. Similar formulations employ the same structure conditioning on events, as in Chain Event Graphs [18], [19].…”
Section: A Related Workmentioning
confidence: 99%