Abstract:I n a virtual environment as well as in practice, collisions between complex surfaces and/or articulated bodies may occur simultaneously at multiple points of interference. Previous solutions to the collision response problem have been formulated based on pairwise rigid body dynamic interactions. These give only a local view of the dynamic response of each body. In this article, we present a new solution to the global interactions and dynamic response between multiple structures in a three-dimensional environm… Show more
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