2015
DOI: 10.1016/j.compfluid.2014.11.020
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A GPU-based discrete element modeling code and its application in die filling

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Cited by 13 publications
(4 citation statements)
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References 32 publications
(38 reference statements)
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“…This is especially critical because a number of DEM simulations are performed without using a supercomputer and the calculation time increases significantly on a single personal computer when an excessive number of particles are used. This problem cannot be solved even with the latest multicore processors (Liu et al, 2014;Yue et al, 2014). Many industries require application of the DEM to large-scale powder systems on a single personal computer.…”
Section: Large-scale Discrete Element Simulation 21 Existing Problemsmentioning
confidence: 99%
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“…This is especially critical because a number of DEM simulations are performed without using a supercomputer and the calculation time increases significantly on a single personal computer when an excessive number of particles are used. This problem cannot be solved even with the latest multicore processors (Liu et al, 2014;Yue et al, 2014). Many industries require application of the DEM to large-scale powder systems on a single personal computer.…”
Section: Large-scale Discrete Element Simulation 21 Existing Problemsmentioning
confidence: 99%
“…It has been applied in various engineering fields and many DEM applications exist. With respect to single flow such as granular flow, the DEM has been applied to solid mixing (Radeke et al, 2010;Chandratilleke et al, 2012;Halidan et al, 2014;Eitzlmayr et al, 2014;Huang and Kuo, 2014), die filling (Guo et al, 2009;Wu, 2008;Mateo-Ortiz et al, 2014;Yue et al, 2014), powder transportation (Tsuji et al, 1992;Mio et al, 2009;Kuang et al, 2013), and granulation (Washino et al, 2013), among others. Since the DEM-CFD method was developed, the DEM has been applied to new fields along with fluidized beds and cyclones.…”
Section: Introductionmentioning
confidence: 99%
“…Efficient GPU implementations of the practical DEM models are more challenging, because of the increase in the computing time and the required memory, which can reduce the number of the simulated particles. Yue et al [26] have made a GPU version of the Trubal code and demonstrated its application in die filling. In 3D simulations, containing 20 000 particles, an average speedup of 19.66 has been achieved on NVIDIA Tesla K40c card.…”
Section: Introductionmentioning
confidence: 99%
“…For three dimensional IB-LBM simulations, the grid number is very large and the efficiency of computations on CPUs is relatively low. In this paper, the in-house code is implemented based on the CPU-GPU heterogeneous architecture [45]. In the CPU-GPU heterogeneous computer system, the GPU cooperates with the CPU in the complicated calculation progress.…”
Section: Cuda Introduction and Parameters Of Platformsmentioning
confidence: 99%