2010
DOI: 10.1002/cav.360
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A genetic‐fuzzy system for optimising agent steering

Abstract: Fuzzy controllers are a popular method for animated character perception and control. A drawback of fuzzy systems is that time intensive manual calibration of system parameters is required. We introduce a new Genetic-Fuzzy System (GFS) that automates the tuning process of rules for animated character steering. An advantage of our GFS is that it is able to adapt the rules for steering behaviour during run time. We explore the parameter space of the new GFS, and discuss how the GFS can be implemented to run as a… Show more

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Cited by 4 publications
(1 citation statement)
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“…A Genetic-Fuzzy System for agent steering, that automated the tuning process of the rules was introduced in 2010, (Gerdelan & O'Sullivan, 2010). The simulation results showed that such setup was very useful and efficient for reducing the human interface with the simulation environment for further tuning.…”
Section: Othermentioning
confidence: 99%
“…A Genetic-Fuzzy System for agent steering, that automated the tuning process of the rules was introduced in 2010, (Gerdelan & O'Sullivan, 2010). The simulation results showed that such setup was very useful and efficient for reducing the human interface with the simulation environment for further tuning.…”
Section: Othermentioning
confidence: 99%