2015 IEEE International Conference on Communication Workshop (ICCW) 2015
DOI: 10.1109/iccw.2015.7247188
|View full text |Cite
|
Sign up to set email alerts
|

A game theoretical approach for interference mitigation in Body-to-Body Networks

Abstract: In this paper, we consider a dynamic system composed of several Wireless Body Area Networks (WBANs) interacting with the surrounding environment, forming Body-to-Body Networks (BBNs). In this dynamic BBN system, we analyze the joint mutual and cross-technology interference problem due to the utilization of a limited number of channels by different transmission technologies (i.e., ZigBee and WiFi) sharing the same radio spectrum. To this end, we propose a game theoretical approach to address the problem of Inte… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0

Year Published

2015
2015
2022
2022

Publication Types

Select...
8
1

Relationship

3
6

Authors

Journals

citations
Cited by 14 publications
(5 citation statements)
references
References 13 publications
0
5
0
Order By: Relevance
“…band. Hence, mutual as well as cross-technology interference may occur between these $ Very preliminary results of this work have been presented in [1]. Indeed, the interference issue is already handled by the Bluetooth Low Energy (BLE) standard [5], which defines three channels as advertising channels, used for device discovery and connection establishment, and have been assigned center frequencies that minimize overlapping with IEEE 802.11 channels 1, 6 and 11, which are commonly used in several countries.…”
Section: Introductionmentioning
confidence: 93%
“…band. Hence, mutual as well as cross-technology interference may occur between these $ Very preliminary results of this work have been presented in [1]. Indeed, the interference issue is already handled by the Bluetooth Low Energy (BLE) standard [5], which defines three channels as advertising channels, used for device discovery and connection establishment, and have been assigned center frequencies that minimize overlapping with IEEE 802.11 channels 1, 6 and 11, which are commonly used in several countries.…”
Section: Introductionmentioning
confidence: 93%
“…This section overviews some of the noteworthy works realized by various researchers. In [8], authors proposed a game theoretical approach with a two-stage channel allocation scheme: BBN-stage for inter-WBANs, and WBAN-stage for intra-WBAN communications to solve distributed interference mitigation problem in Bodyto-Body Networks. Their work is based on the bestresponse approach to compute the Nash Equilibria in a distributed fashion.…”
Section: Related Workmentioning
confidence: 99%
“…In the same perspective, a game-theoretical approach called the socially-aware interference mitigation (SIM), has been proposed in our previous work to deal with this issue and considers the mutual interference as well as the cross-technology interference scenarios [98,99].…”
Section: Interference and Coexistencementioning
confidence: 99%