2023
DOI: 10.36244/icj.2023.2.7
|View full text |Cite
|
Sign up to set email alerts
|

A game theoretic framework for controlling the behavior of a content seeking to be popular on social networking sites

Abstract: Over the years, people are becoming more dependent on Online Social Networks, through whom they constitute various sorts of relationships. Furthermore, such areas present spaces of interaction among users; they send more messages and posts showing domains they are interested in to guarantee the level of their popularity. This popularity depends on its own rate, the number of comments the posted topic gets but; also on the cost a user has to pay to accomplish his task on this network. However, the selfish behav… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 12 publications
(14 reference statements)
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?