2019
DOI: 10.1007/978-981-13-9765-3_13
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A Game-Based Service to Mitigate the Risk of Inundations Caused by Solid Waste Accumulation

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Cited by 2 publications
(4 citation statements)
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“…A city may hire more waste management workers and build more garbage trucks, but that will come at a monetary and environmental cost-not to mention the need to sequester or otherwise dispose of the waste. Wood of War is a serious game for waste management research created by Salazar et al [7]. This game (Figure 4) uses mobile user data to identify areas with excessive solid waste build-up in Colima, Mexico throughout gameplay, and then compares these data to a map of areas in Colima, Mexico with significant amounts of rainfall to identify potential risk points where rain and trash could mix, blocking sewer drains and causing flooding.…”
Section: Simulation Games and Gamified Toolsmentioning
confidence: 99%
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“…A city may hire more waste management workers and build more garbage trucks, but that will come at a monetary and environmental cost-not to mention the need to sequester or otherwise dispose of the waste. Wood of War is a serious game for waste management research created by Salazar et al [7]. This game (Figure 4) uses mobile user data to identify areas with excessive solid waste build-up in Colima, Mexico throughout gameplay, and then compares these data to a map of areas in Colima, Mexico with significant amounts of rainfall to identify potential risk points where rain and trash could mix, blocking sewer drains and causing flooding.…”
Section: Simulation Games and Gamified Toolsmentioning
confidence: 99%
“…The game encourages players to go to these areas to destroy or dispose of enemies modeled to resemble sentient trash into piles of waste. Users are given extra points if they find a new area of excess waste and tag it using GPS for the developers [7]. This cycle of finding enemies in the real-world waste and finding trash-laden locations for more points-bearing enemies keeps game participation high and allows the developers to collect data valuable to local waste removal services [7].…”
Section: Simulation Games and Gamified Toolsmentioning
confidence: 99%
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