2021
DOI: 10.17083/ijsg.v8i1.410
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A Game-Based Online Tool to Measure Cognitive Functions in Students

Abstract: Cognitive assessments can be expensive, lengthy and fatiguing for students and are often conducted in an artificial clinical context. In an effort to make the assessments more fun, researchers have started to introduce game elements to traditional cognitive tasks and training. This comes with a number of challenges. The main challenge is to develop an engaging tool that at the same time reliably assesses cognitive constructs in students. To address these challenges, this research aims to improve cognitive asse… Show more

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Cited by 11 publications
(6 citation statements)
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“…The computerized game used in this study simulates an international trade system. Games have frequently been praised as a tool to overcome traditional training failures (e.g., Berg, 2021;Greitzer et al, 2007). The game's goal is to increase personal profit, including decision-making processes.…”
Section: Research Toolsmentioning
confidence: 99%
“…The computerized game used in this study simulates an international trade system. Games have frequently been praised as a tool to overcome traditional training failures (e.g., Berg, 2021;Greitzer et al, 2007). The game's goal is to increase personal profit, including decision-making processes.…”
Section: Research Toolsmentioning
confidence: 99%
“…Various applications can actually be used in the assessment. (Berg et al, 2021) offers a Game-based Assessment Application to measure students' knowledge. To measure the skill aspect, the teacher can use a padlet or wall wisher in the form of an online bulletin board (Jong & Kim Hua, 2021).…”
Section: Forms Of Digital Technology In Learningmentioning
confidence: 99%
“…Previous tests of the CaTS have focused on relatively small, clinical, or targeted populations. An online version extends the capacity to access a wider, more diverse participant pool ( 35 ) and allows the task to be performed anonymously and in less-formal settings ( 36 ). Given the remote nature of CaTS-online, the study will draw on adult and late adolescent (18+) groups, herein specified as “young people.”…”
Section: Introductionmentioning
confidence: 99%