2018
DOI: 10.1007/978-3-030-00668-6_10
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A Framework to Build Games with a Purpose for Linked Data Refinement

Abstract: With the rise of linked data and knowledge graphs, the need becomes compelling to find suitable solutions to increase the coverage and correctness of datasets, to add missing knowledge and to identify and remove errors. Several approaches -mostly relying on machine learning and NLP techniques -have been proposed to address this refinement goal; they usually need a partial gold standard, i.e. some "ground truth" to train automatic models. Gold standards are manually constructed, either by involving domain exper… Show more

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Cited by 8 publications
(4 citation statements)
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“…It is worth noting that we also released as open source the GWAP Enabler [23], a software framework to build Games with a Purpose which implements the incremental truth inference approach outlined in this paper. The two games mentioned in the evaluation section were developed on top of this framework.…”
Section: Discussionmentioning
confidence: 99%
“…It is worth noting that we also released as open source the GWAP Enabler [23], a software framework to build Games with a Purpose which implements the incremental truth inference approach outlined in this paper. The two games mentioned in the evaluation section were developed on top of this framework.…”
Section: Discussionmentioning
confidence: 99%
“…The game adopts a repeated labeling approach [22] by asking different players to classify the same image; conversely, the same image is never given twice to the same player. Night Knights is built on top of our open source software framework for GWAPs [23].…”
Section: Use Case: the Night Knights Gwapmentioning
confidence: 99%
“…Thus, it has been suggested that information providers should structure their input in a contextualized way when sharing their data, utilizing semantic web technologies [15], such as linked data and ontologies [16,17], and evaluate the quality of information shared by other providers [18]. Nevertheless, as this would require additional effort on the part of the information providers [18], incentives such as gamification [19], reputation [20], money [21], or auctions [22] are suggested to motivate the data providers and thus improve the characteristics of the collected information. However, previous work on the incentivization of information sharing focuses on the quantity of collected information while excluding quality characteristics such as accuracy or contextualization [23].…”
Section: Introductionmentioning
confidence: 99%