2010 IEEE Symposium on 3D User Interfaces (3DUI) 2010
DOI: 10.1109/3dui.2010.5444707
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A framework for volume segmentation and visualization using Augmented Reality

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Cited by 10 publications
(7 citation statements)
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“…Examples of tangible interaction for 3D spatial visualization. From left to right: (a) a stylus to indicate locations on the surface of a 3D‐printed tracked coral [KL09] (reprinted from the publication with permission by Springer), (b) seeding point placement and data annotation with a Wiimote [TO10] (image courtesy of and © VCAD Riken 2011), and (c) a stylus allowing cutting‐plane manipulations and seeding point placement in a handheld augmented reality setup [IGA14a] (image courtesy of and Issartel et al. ).…”
Section: Survey Of the State Of The Artmentioning
confidence: 99%
“…Examples of tangible interaction for 3D spatial visualization. From left to right: (a) a stylus to indicate locations on the surface of a 3D‐printed tracked coral [KL09] (reprinted from the publication with permission by Springer), (b) seeding point placement and data annotation with a Wiimote [TO10] (image courtesy of and © VCAD Riken 2011), and (c) a stylus allowing cutting‐plane manipulations and seeding point placement in a handheld augmented reality setup [IGA14a] (image courtesy of and Issartel et al. ).…”
Section: Survey Of the State Of The Artmentioning
confidence: 99%
“…For displaying data in augmented reality, 3D scatterplots [21,44] and 3D graphs [51] have been implemented using fiducial markers for visualization placement and pointing. Tangible markers have also been used to simulate specialized tools, e.g., a virtual cutting plane that allows neurologists to explore 3D representations of the brain [58] and have been found faster than mouse and touch interaction [31]. While allowing for a high DOF and technically direct interaction with virtual content, in all these cases the virtual content is shown on the tablet screen while the interaction happens "behind" the screen, requiring cognitive mapping between interaction and perception [49].…”
Section: Augmented Reality For Interactive Visualizationmentioning
confidence: 99%
“…In the field of biomedical engineering and surgery, the use of VR in visualization of computed tomography (CT) and magnetic resonance imaging (MRI) data are the main research topics. Tawara et al [8] proposed a two-handed direct manipulation system to achieve complex volume segmentation of CT/MRI data in augmented reality with a remote control attached to a motion-tracking cube. Kaladji et al [9] proposed the feasibility of finite element simulation to predict arterial deformations.…”
Section: Related Workmentioning
confidence: 99%