2014
DOI: 10.3233/icg-2014-37111
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A Framework for Computer Mahjong Competitions

Abstract: This contribution specifies a tournament framework for computer Mahjong competitions. A first version is described in Lin, Shan, and Wu (2011). The protocol between the framework and AI programs, is also described in Lin and Wu (2010). (In Chinese) The Appendices are not directly appended to the contribution; they are accessible at http://aigames.nctu.edu.tw/mahjong/protocol.html.

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Cited by 5 publications
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“…A match included 192 games. The score of a game was set to 1000/500, meaning that the winner of a game got a base score of 1000 points plus 500 points per tai, described in Shan et al (2014). The team with the highest accumulated scores was the winner of the tournament.…”
mentioning
confidence: 99%
“…A match included 192 games. The score of a game was set to 1000/500, meaning that the winner of a game got a base score of 1000 points plus 500 points per tai, described in Shan et al (2014). The team with the highest accumulated scores was the winner of the tournament.…”
mentioning
confidence: 99%