2022
DOI: 10.1155/2022/8217220
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A Fast Scheduling Method for Massive Oblique Photography 3D Models

Abstract: In view of the large amount of oblique photography 3D model data and the fact that high-performance hardware devices cannot load and render massive oblique photography 3D models at one time, this paper provides a fast scheduling method for massive oblique photography 3D models: get the tile radius, side length, scheduling range, and other parameters from the original data, normalize the original tile to a hundred grid, use a regular grid + quadtree + hexadecimal tree to build a tile spatial index, resample the… Show more

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