2003
DOI: 10.1109/tsmca.2003.812599
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A fast path planning by path graph optimization

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Cited by 100 publications
(9 citation statements)
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“…Similarly, lateral and longitudinal movements have been introduced within the steer relative coordinates to achieve optimal motion control (Werling et al, 2012). The global reference path is derived from the vision map using the lane-level accurate localization information via the LiDAR-based localization methods (Hwang et al, 2003;Li et al, 2017). In Li et al (2015), conjugate gradient nonlinear optimization and cubic spline curve are used to achieve a smooth global path from digital map and curvilinear coordinates framework is used to obtain optimal trajectories.…”
Section: Related Workmentioning
confidence: 99%
“…Similarly, lateral and longitudinal movements have been introduced within the steer relative coordinates to achieve optimal motion control (Werling et al, 2012). The global reference path is derived from the vision map using the lane-level accurate localization information via the LiDAR-based localization methods (Hwang et al, 2003;Li et al, 2017). In Li et al (2015), conjugate gradient nonlinear optimization and cubic spline curve are used to achieve a smooth global path from digital map and curvilinear coordinates framework is used to obtain optimal trajectories.…”
Section: Related Workmentioning
confidence: 99%
“…For instance, the computer graphics community has widely adopted data structures that are based on or extensions of quad-trees (Finkel & Bentley, 1974;Samet, 1984), or higher-dimensional variants such as octrees (Orenstein, 1982), to achieve real-time graphics. Also the robotics and path planning communities have adopted multiscale data structures (Behnke, 2004;Hwang, Kim, Lim, & Park, 2003;Kambhampati & Davis, 1986;Lu et al, 2011). These algorithms usually represent an environment topologically or with an imposed grid and use some variant of Dijkstra's algorithm (Dijkstra, 1959) or A* (Hart, Nilsson, & Raphael, 1968) to determine an optimal path from start to target.…”
Section: 4mentioning
confidence: 99%
“…For instance, the computer graphics community has widely adopted data structures that are based on or extensions of quad-trees (Finkel and Bentley, 1974;Samet, 1984), or higher dimensional variants such as octrees (Orenstein, 1982), to achieve real-time graphics. Also the robotics and path planning communities have adopted multi-scale data structures (Behnke, 2004;Hwang et al, 2003;Kambhampati and Davis, 1986;Lu et al, 2011). These algorithms usually represent an environment topologically or with an imposed grid and use some variant of Dijkstra's algorithm (W. Dijkstra, 1959) or A* (Hart et al, 1968) to determine an optimal path from start to target.…”
Section: Relationship To Scale-spaces Data Structures Graph Algoritmentioning
confidence: 99%