2010 the 2nd International Conference on Computer and Automation Engineering (ICCAE) 2010
DOI: 10.1109/iccae.2010.5451277
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A fast 3D hand model reconstruction by stereo vision system

Abstract: The use of human hand gestures as a natural interface tool has motivated researchers to conduct research in the modeling, analyzing and recognition of various hand movements. In particular, human computer intelligent interaction has been a focus for research in vision-based gesture recognition. In this work, we introduce a 3D hand model reconstruction method which offers flexible and elaborate representation of hand gestures. We used 20 landmarked points on tips and joints of the fingers and calculated the 3D … Show more

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Cited by 3 publications
(5 citation statements)
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“…The principal line can be calculated by finding a line that is perpendicular to − −− → A B and passing through the vanishing point G . By substituting k 1 = 1 3 and…”
Section: A Deriving Closed-form Solution Of the Principal Linementioning
confidence: 99%
See 1 more Smart Citation
“…The principal line can be calculated by finding a line that is perpendicular to − −− → A B and passing through the vanishing point G . By substituting k 1 = 1 3 and…”
Section: A Deriving Closed-form Solution Of the Principal Linementioning
confidence: 99%
“…C AMERA calibration is a crucial step in many 3D vision applications, such as robotic navigation [1], depth map estimation [2], and 3D reconstruction [3]. Camera calibration establishes the geometric relation between 3D world coordinate system (WCS) and the 2D image plane of camera by finding extrinsic and intrinsic camera parameters.…”
Section: Introductionmentioning
confidence: 99%
“…The 3D coordinates are then given by X/W, Y/W, and Z/W [10]. The results of this step provided the 3D coordinates of the landmarks.…”
Section: D Reconstructionmentioning
confidence: 99%
“…Although wearable sensors such as data gloves provide a precise measurement of hand motion, they have serious limitations in realizing the true constraints in natural hand movements [9]. These methods have the ability to consider natural hand movements with true DOFs, and are cost effective and simple to implement due to their inherent device independence and non-contact structure [10].…”
Section: Introductionmentioning
confidence: 99%
“…Camera calibration is a crucial step in many 3D vision applications, such as robotic navigation [4], depth map estimation [6], and 3D reconstruction [12]. Camera calibration establishes the geometric relation between 3D world coordinate system (WCS) and the 2D image plane of camera by finding extrinsic and intrinsic camera parameters.…”
Section: Introductionmentioning
confidence: 99%