2005
DOI: 10.14358/pers.71.8.917
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A Dynamic Method for Generating Multi-Resolution TIN Models

Abstract: It is essential to generate multi-resolution Triangulated Irregular Network (TIN) models dynamically and efficiently in three-dimensional (3D) visualization, virtual reality, and geographic information systems (GIS), because the data that needs to be processed is multiple in scale and large in volume. This paper proposes a new method, which extends the edge collapse and vertex split algorithms, to dynamically generate a multi-resolution TIN models. In contrast to previous approaches, a new method is proposed t… Show more

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Cited by 9 publications
(1 citation statement)
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“…Garland and Heckbert [5] used quadric error metrics and, based on this, developed QSlim software. Yang et al [6] propose a new method which extends the full-edge collapse and vertex split algorithms, to dynamically generate multi-resolution TIN models. However, these algorithms and methods have difficulties in well preserving terrain features at a low resolution terrain model.…”
Section: Previous Workmentioning
confidence: 99%
“…Garland and Heckbert [5] used quadric error metrics and, based on this, developed QSlim software. Yang et al [6] propose a new method which extends the full-edge collapse and vertex split algorithms, to dynamically generate multi-resolution TIN models. However, these algorithms and methods have difficulties in well preserving terrain features at a low resolution terrain model.…”
Section: Previous Workmentioning
confidence: 99%