2018
DOI: 10.1109/tac.2018.2800644
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A Distributed Algorithm for Computing a Common Fixed Point of a Finite Family of Paracontractions

Abstract: A distributed algorithm is described for finding a common fixed point of a family of m > 1 nonlinear maps M i : R n → R n assuming that each map is a paracontraction and that at least one such common fixed point exists. The common fixed point is simultaneously computed by m agents assuming each agent i knows only M i , the current estimates of the fixed point generated by its neighbors, and nothing more. Each agent recursively updates its estimate of a fixed point by utilizing the current estimates generated b… Show more

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Cited by 36 publications
(32 citation statements)
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“…where the inequality has employed Cauchy-Schwarz inequality. It remains to show the convergence rate (12). Let us prove it by contradiction.…”
Section: A Proofs Of Theorems 1-3mentioning
confidence: 93%
See 2 more Smart Citations
“…where the inequality has employed Cauchy-Schwarz inequality. It remains to show the convergence rate (12). Let us prove it by contradiction.…”
Section: A Proofs Of Theorems 1-3mentioning
confidence: 93%
“…It is apparent that (47) contradicts (37). Therefore, one can claim that (12) holds. This ends the proof of Theorem 1.…”
Section: A Proofs Of Theorems 1-3mentioning
confidence: 95%
See 1 more Smart Citation
“…Furthermore, there exists k ∈ N such that, for all k > k, the matrix A(k) satisfies inf k>k min i∈N [A(k)] ii =: a > 0. We note that when the mappings proxf i 's have a common fixed point 1 , i.e., ∩ i∈N fix(proxf i ) = ∅, then our convergence problem boils down to the setup studied in [89]. In this case, [89, Th.…”
Section: Time-varying Proximal Dynamicsmentioning
confidence: 99%
“…In [47] and Chapter 2, the condition on the double stochasticity of the adjacency matrix was relaxed, in the first case by means of a dwell time. Notice that these types of games can also be rephrased as paracontracions; in this framework, the work in [89] provided convergence for repeatedly jointly connected digraphs. Iterative equilibrium seeking algorithms were developed for constrained multi-agent network games in [99] under the assumption of a static communication network.…”
Section: Main Contributionmentioning
confidence: 99%