Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighti 2016
DOI: 10.1145/3019943.3019987
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A Digital Storytelling Approach for Fostering Empathy Towards Autistic Children

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Cited by 15 publications
(6 citation statements)
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“…Notably, though, one exception in this corpus exist[42] 12. A rigorous approach of analysing and reinforcing desired behaviours[16] 13.…”
mentioning
confidence: 90%
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“…Notably, though, one exception in this corpus exist[42] 12. A rigorous approach of analysing and reinforcing desired behaviours[16] 13.…”
mentioning
confidence: 90%
“…Most of these technologies discuss different forms of content provision (e.g., [152]) or show how different therapeutic principles can be adapted (e.g., [13] for Applied Behavioural Analysis (ABA)). To elicit empathy for autistic peers Bratitsis used digital storytelling [42]. Supporting autistic children in learning to learn is based, for example, on Internet-of-Things (IoT) devices ( [240], augmented reality [84] or a visual game for generalisation skills [115].…”
Section: Educationmentioning
confidence: 99%
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“…Στη βιβλιογραφία (και στον ελληνικό χώρο), υπάρχουν αρκετά παραδείγματα αξιοποίησης της ΨΑ για τη διδασκαλία διαφόρων γνωστικών αντικείμενων, σε διάφορες ηλικιακές βαθμίδες (π.χ. Bratitsis et al, 2011;2017;Bratitsis & Mantellou, 2019;Bratitsis & Ziannas, 2015;Bratitsis, 2016;2017;Korosidou & Bratitsis, 2019;Melliou et al, 2015). Σχεδόν σε όλες τις περιπτώσεις, η ψηφιακή ιστορία δεν επαρκεί ως διδακτικό υλικό, αλλά συνοδεύεται από πρόσθετες δραστηριότητες.…”
Section: ψηφιακή αφήγηση και (εξ αποστάσεως) εκπαίδευσηunclassified
“…Research in this area has typically concerned the history [12,38,54,56], analysis [31,32,40], or procedural generation [15,33,45] of works in the choice-based format. Of particular relevance to our study here is prior work that has argued for the format's power in terms of evoking empathy [4,56,57], 1 providing therapeutic benefits [9,63], and enabling learning experiences, the latter of which we discuss next in a dedicated section.…”
Section: Choice-based Interactive Storytellingmentioning
confidence: 99%