2013
DOI: 10.1098/rsfs.2012.0082
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A digital patient for computer-aided prosthesis design

Abstract: One contribution of 25 to a Theme Issue 'The virtual physiological human: integrative approaches to computational biomedicine'. This article concerns the design of lower limb prosthesis, both below and above knee. It describes a new computer-based design framework and a digital model of the patient around which the prosthesis is designed and tested in a completely virtual environment. The virtual model of the patient is the backbone of the whole system, and it is based on a biomechanical generalpurpose model c… Show more

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Cited by 39 publications
(22 citation statements)
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References 17 publications
(25 reference statements)
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“…Patient's walking has been simulated using motion laws deduced from experimental data acquired with a marker less Motion Capture (Mocap) equipment, based on four Sony-eye webcams [4]. The motion law is described by "Motion agents" that drive the skeleton joints and teach to patient's avatar how to move.…”
Section: Walking Simulationmentioning
confidence: 99%
“…Patient's walking has been simulated using motion laws deduced from experimental data acquired with a marker less Motion Capture (Mocap) equipment, based on four Sony-eye webcams [4]. The motion law is described by "Motion agents" that drive the skeleton joints and teach to patient's avatar how to move.…”
Section: Walking Simulationmentioning
confidence: 99%
“…Morotti et al, Colombo et al and Colombo et al created two digital human models for transtibial amputee and transfemoral amputee. Its gait was simulated for analyzing causes of gait deviations related to prosthesis set up and socket modeling [60][61][62] (Fig. 1).…”
Section: Dhm Application In Healthcare Sectorsmentioning
confidence: 99%
“…Apesar de o fabrico de próteses de dedos ser actualmente um processo bastante satisfatório a nível estético, enquanto introduz um grau de estabilidade que permite à prótese funcionar também como suporte para o manuseamento de determinados objectos (movimentos grosseiros), a construção de próteses de dedos é ainda um processo sub-óptimo. Limitações relacionadas com a dificuldade e desconforto na retenção da prótese, 2 falta de realismo nos acabamentos finais e manutenção da coloração do material da prótese, 3 e imprecisão do desenho e moldagem da prótese 4 continuam ainda a ser objecto de optimização e pesquisa. Neste contexto, apresenta-se o caso clínico de um doente com amputação por necrose do quinto dedo da mão esquerda, 23 dias pós-reimplantação bilateral das mãos.…”
Section: Introductionunclassified