1992
DOI: 10.1007/bf02169496
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A differential game in three dimensions: The aerial dogfight scenario

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Cited by 17 publications
(13 citation statements)
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“…17,32 This also means that an additional layer of machine-intelligent computation can be introduced to operate within a feasible time, as is done here.…”
Section: |mentioning
confidence: 96%
See 3 more Smart Citations
“…17,32 This also means that an additional layer of machine-intelligent computation can be introduced to operate within a feasible time, as is done here.…”
Section: |mentioning
confidence: 96%
“…11,14,16,17,40 Equation 4 shows the essential criterion for steering a trajectory to a target set despite uncertainty. The Lyapunovbased Game against Nature (L-GaN) goes further, assuming all such (bounded) uncertainty || ( ) || w t w ≤ + is being manipulated intelligently by a hostile player ("Nature") to thwart these control efforts.…”
Section: Machine-intelligent Handling Of Uncertainty: Game Against Namentioning
confidence: 99%
See 2 more Smart Citations
“…They took into account physical aircraft limits such as structural and stall limits [4]. Greenwood designed a realistic differential game in 3‐dimensions by modelling fighter aircraft [5]. Greenwood used dynamics of two fighter aircraft in space and even considered firing envelopes as part of this barrier analysis.…”
Section: Introductionmentioning
confidence: 99%