1992
DOI: 10.1002/tea.3660290109
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A comparison of student performance following instruction by interactive videodisc versus conventional laboratory

Abstract: This experimental study compared an interactive computer/videodisc learning approach to the conventional laboratory approach for learning biology concepts and science process skills. Students at a large midwestern university were randomly assigned to instruction on respiration and biogeography by interactive videodisc or a traditional laboratory investigation teaching the same concepts. The videodisc delivery system consisted of a TRS‐80 Model III microcomputer interfaced to a Pioneer laser disc player and a c… Show more

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Cited by 24 publications
(19 citation statements)
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“…Eleven of the studies appeared to be randomized, parallel-group trials, [20][21][22][23][24][25]27,[30][31][32],c 4 involved comparative groups to which participants were not randomly assigned or for which the randomization process was not clear, 26,28,29,33 1 was a 2-period crossover study, 14 and 1 involved a retrospective review of grades. b…”
Section: Resultsmentioning
confidence: 99%
“…Eleven of the studies appeared to be randomized, parallel-group trials, [20][21][22][23][24][25]27,[30][31][32],c 4 involved comparative groups to which participants were not randomly assigned or for which the randomization process was not clear, 26,28,29,33 1 was a 2-period crossover study, 14 and 1 involved a retrospective review of grades. b…”
Section: Resultsmentioning
confidence: 99%
“…Because they enable students to explore their theoretical understanding and to conduct investigations they consider relevant to that understanding, quickly, reliably and safely, computer-based activities may often be superior to conventional bench work at bringing about concept development. Interactive video and the technology of virtual reality offer even more exciting possibilities (Ferrington and Loge, 1992;Leonard, 1992). Often, these more 'controlled' learning experiences can be used to assist students towards the kind of conceptual understanding specified in the curriculum.…”
Section: It May Be the Only Way Of Experiencing At First Hand Many Ofmentioning
confidence: 98%
“…There has been much evidence concerning the positive effects of computer use on cognitive learning outcomes in science. Learning was shown to have improved in a number of science skills, such as reading data and interpreting graphs, manipulating variables, constructing hypotheses, ability to conduct experiments, generate creative questions, draw conclusions, and think critically (Friedler et al, 1989;Wise, 1989;Leonard, 1992;Maor & Fraser, 1993). However, the introduction of computers into the science classroom is viewed not only as a way of influencing the cognitive outcomes, but also as an interactive tool affecting the social processes within the classroom in terms of teaching Levine & S. Donitsa-Schmidt culture, learning conditions, and student and teachers' goals (Papert, 1980;Weir, 1989;Laboratory for Comparative Human Cognition, 1989;Cochran-Smith, 1991;Swan & Mitrani, 1993).…”
Section: Introductionmentioning
confidence: 99%