2023
DOI: 10.3390/jcm12185781
|View full text |Cite
|
Sign up to set email alerts
|

A Comparison of Immersive vs. Non-Immersive Virtual Reality Exercises for the Upper Limb: A Functional Near-Infrared Spectroscopy Pilot Study with Healthy Participants

Milos Dordevic,
Olga Maile,
Anustup Das
et al.

Abstract: Functional near-infrared spectroscopy (fNIRS) allows for a reliable assessment of oxygenated blood flow in relevant brain regions. Recent advancements in immersive virtual reality (VR)-based technology have generated many new possibilities for its application, such as in stroke rehabilitation. In this study, we asked whether there is a difference in oxygenated hemoglobin (HbO2) within brain motor areas during hand/arm movements between immersive and non-immersive VR settings. Ten healthy young participants (24… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
5
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
3
1

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(5 citation statements)
references
References 37 publications
(47 reference statements)
0
5
0
Order By: Relevance
“…Near-infrared spectroscopy (NIRS) is a non-invasive optical technique that can measure oxygen levels in the cortex of the brain. This can provide information about cortical activation during VR therapy [31]. Electromyography (EMG) measures muscle response or electrical activity in response to nerve stimulation of the muscle.…”
Section: Discussionmentioning
confidence: 99%
“…Near-infrared spectroscopy (NIRS) is a non-invasive optical technique that can measure oxygen levels in the cortex of the brain. This can provide information about cortical activation during VR therapy [31]. Electromyography (EMG) measures muscle response or electrical activity in response to nerve stimulation of the muscle.…”
Section: Discussionmentioning
confidence: 99%
“…A comparison of studies using non-immersive VR for rehabilitation [13,26,27] versus studies using immersive VR [28][29][30] shows that with immersive VR, the patient experiences a more realistic experience due to being fully immersed in this environment. The findings suggest that some problems such as technical limitations of the device can be solved by using immersive VR and that it is more effective to use immersive VR, as it affects the patient's involvement in the therapy, which can enhance the effects of motor training [29,31].…”
Section: Introductionmentioning
confidence: 99%
“…Later, VR appeared in applications aimed at adults. VR applications have been used in the treatment/rehabilitation of orthopedic conditions (such as ankle sprains and shoulder pain and impingement) [19], neurological rehabilitation [20], the general rehabilitation of the upper body, particularly the upper extremities [21,22], Parkinson's disease, Alzheimer's disease, and eating disorders [23]. Many studies show the effectiveness of VR in neurological rehabilitation [24][25][26][27], including post-stroke rehabilitation [15,26,28].…”
Section: Introductionmentioning
confidence: 99%
“…Many more studies on the use of non-immersive VR have been described in the literature [22,23,30,[33][34][35]. The reason is that the availability of VR devices that allow deep immersion has been significantly reduced in previous years.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation