IECON 2007 - 33rd Annual Conference of the IEEE Industrial Electronics Society 2007
DOI: 10.1109/iecon.2007.4460164
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A Comparative Study of Six Basic Approaches for Path Planning Towards an Autonomous Navigation

Abstract: The optimal path search is important in navigation learning with an electrical wheelchair. This paper studies six basic approaches for path planning in a static environment: Breath-First Search, Depth-First Search, A*, Moore-Dijkstra, Neural approach and genetic algorithms.Firstly, the environment is modeled in a 2D grid and the genetic approach has fixed chromosome length. Then the genetic approach is evaluated within a grid free environment and with variable chromosome lengths. The latter approach offers goo… Show more

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Cited by 17 publications
(8 citation statements)
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“…To the best of our knowledge, the only previous comparative study of exact and heuristic approaches is the study by Randria et al 4 In this article, six different approaches for the global path planning problem were evaluated: breadthfirst search, depth-first search, A Ã , Moore-Dijkstra, neural approach and GA. Three parameters were evaluated: the distance travelled by the robot, the number of visited waypoints and the computational time (with and without initialization). Simulation was conducted in four environments, and it was demonstrated that GA outperforms the other approaches in terms of distance and execution time.…”
Section: Comparative Studies Of Heuristic and Exact Approachesmentioning
confidence: 99%
“…To the best of our knowledge, the only previous comparative study of exact and heuristic approaches is the study by Randria et al 4 In this article, six different approaches for the global path planning problem were evaluated: breadthfirst search, depth-first search, A Ã , Moore-Dijkstra, neural approach and GA. Three parameters were evaluated: the distance travelled by the robot, the number of visited waypoints and the computational time (with and without initialization). Simulation was conducted in four environments, and it was demonstrated that GA outperforms the other approaches in terms of distance and execution time.…”
Section: Comparative Studies Of Heuristic and Exact Approachesmentioning
confidence: 99%
“…This increases the difficulty of achieving realtime performance on a computer. 7,8 The geometric feature map 9 was proposed by Nilsson in 1968. It is based on the polygon obstacle model.…”
Section: Representation Models Of the Indoor Environmentmentioning
confidence: 99%
“…There are many methods for achieving the construction of an indoor topological map, such as a thinning algorithm and hit-miss-transformation (HMT) or Delaunay method. 11,12 The generation of a threedimensional route 7 uses topology theory and a series of image-processing methods, including image thinning 13 and line-segment extraction from thinned hallways of single-pixel width. The Delaunay triangulation idea 11 calculates the road-network model from path points combined with an indoor location-information map.…”
Section: Representation Models Of the Indoor Environmentmentioning
confidence: 99%
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“…To cope with a dynamic industrial environment, where obstacle presence can be very unpredictable, a real-time path planer was implemented [9]- [14].…”
Section: Introductionmentioning
confidence: 99%