2019
DOI: 10.18848/2470-9247/cgp/v04i01/33-42
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A Comparative Quality Assessment between Spanish and American Serious Games on Climate Change

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“…When games are considered for instructional use, many factors must be weighed (Turkay et al, 2014). To bridge this gap, Ouariachi et al (2019) developed an evaluation tool that presents a definition of quality and a scale of scores for each of the criteria, divided into five different categories (identification, narrative, contents, gameplay, and didactics), then the integration of the five dimensions provides quality scores that allow to determine the quality scenario of games (low quality, medium quality, and high quality). This tool can be used by teachers when deciding if certain serious games fit their needs to be implemented in class.…”
Section: Games and Educationmentioning
confidence: 99%
“…When games are considered for instructional use, many factors must be weighed (Turkay et al, 2014). To bridge this gap, Ouariachi et al (2019) developed an evaluation tool that presents a definition of quality and a scale of scores for each of the criteria, divided into five different categories (identification, narrative, contents, gameplay, and didactics), then the integration of the five dimensions provides quality scores that allow to determine the quality scenario of games (low quality, medium quality, and high quality). This tool can be used by teachers when deciding if certain serious games fit their needs to be implemented in class.…”
Section: Games and Educationmentioning
confidence: 99%