2020
DOI: 10.2196/22007
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A Cognitive-Based Board Game With Augmented Reality for Older Adults: Development and Usability Study

Abstract: Background Older adults in Taiwan are advised to adopt regular physical and social activities for the maintenance of their cognitive and physical health. Games offer a means of engaging older individuals in these activities. For this study, a collaborative cognitive-based board game, Nostalgic Seekers, was designed and developed with augmented reality technology to support cognitive engagement in older adults. Objective A user study of the board game wa… Show more

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Cited by 21 publications
(18 citation statements)
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“…Interpersonal communication in the experimental group improved significantly at T1, and remained stable at T2 in this study, which is consistent with previous studies [ 18 , 19 ]. Using a board game can facilitate face-to-face interactions with friends, peers, and family members.…”
Section: Discussionsupporting
confidence: 93%
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“…Interpersonal communication in the experimental group improved significantly at T1, and remained stable at T2 in this study, which is consistent with previous studies [ 18 , 19 ]. Using a board game can facilitate face-to-face interactions with friends, peers, and family members.…”
Section: Discussionsupporting
confidence: 93%
“…Games may be seen as experiential learning cycles in that they repeat learning stages during each turn of the game and every time the game is played. By incorporating the elements of play and interaction, board games have the potential to be an effective communication aid for older people [ 18 , 20 ]. In the present study, our four themes of life board game improved interpersonal communication.…”
Section: Discussionmentioning
confidence: 99%
“…For elderly users, more detailed instructions to operate digital health technologies are needed to guide them [13] and the interface should be attractive enough [30]. Developers of digital health game applications should consider board games' tangibility and physical appearance [11]. To cater older adults having vision or motor disabilities, it is suggested that digital health technology to be equipped with voice-enabled interfaces [14] and warning tones [31].…”
Section: The Themes and Sub-themes 321 Efficiencymentioning
confidence: 99%
“…According to a study by Keogh et al [32] participants who valued the app's simple graphs found a wavelet to be the most useful device. As for digital health game applications, functions equipped with sound, greeting messages, changing speed function [11], and a countdown evoke the eager feeling to play the game [23], [25]. The monitoring system and the app are useful, especially for the caretakers to monitor elderly remotely [28].…”
Section: The Themes and Sub-themes 321 Efficiencymentioning
confidence: 99%
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