2018
DOI: 10.1007/978-3-030-00308-1_33
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A Benchmark Data Set and Evaluation of Deep Learning Architectures for Ball Detection in the RoboCup SPL

Abstract: This paper presents a benchmark data set for evaluating ball detection algorithms in the RoboCup Soccer Standard Platform League. We created a labelled data set of images with and without ball derived from vision log files recorded by multiple NAO robots in various lighting conditions. The data set contains 5209 labelled ball image regions and 10924 non-ball regions. Non-ball image regions all contain features that had been classified as a potential ball candidate by an existing ball detector. The data set was… Show more

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Cited by 11 publications
(9 citation statements)
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“…We will then show that this property is also reflected in our real-world dataset for autonomous robot soccer [6].…”
Section: Introductionmentioning
confidence: 73%
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“…We will then show that this property is also reflected in our real-world dataset for autonomous robot soccer [6].…”
Section: Introductionmentioning
confidence: 73%
“…We performed the same calculation on our own SPL dataset for autonomous robot soccer [6], which consists of 4,140 images containing 12,048 object instances (3,973 ball, 3,944 robot, 2,534 goal post, and 1,597 penalty spot). The dataset was gathered from a range of Nao robot camera image logs in various locations and lighting conditions including our lab, RoboCup2016 indoor and outdoor, and RoboCup 2017.…”
Section: A Problem Analysismentioning
confidence: 99%
“…The vision pipelines used by the competing teams have changed in tandem, going from human-engineered vision methods [31,32] to pipelines relying increasingly on machine learning. Several teams have used convolutional neural networks either for binary classification tasks [7,8] or to detect several relevant object categories [9,10]. These methods, however, use CNNs for classification only, therefore they still require a separate object proposal method, and the quality of the system may largely depend on the efficiency of the algorithm used to generate candidates for classification.…”
Section: Computer Vision In Robocupmentioning
confidence: 99%
“…Due to the rapidly increasing power of hardware, the usually computationally expensive networks have started to appear in mobile and embedded systems [6]. Several teams [7][8][9][10][11] have used convolutional neural networks in the 2017 SPL league in RoboCup to classify relevant objects on the soccer field. However, due to the limitations of the robot's hardware, these networks were relatively shallow and were designed to classify fixed-resolution image patches only.…”
Section: Introductionmentioning
confidence: 99%
“…The SPL network is based on tiny-YOLO and trained on a custom dataset taken from the robot soccer problem domain [21]. The dataset consists of four distinct classes, ball, robot, goal post, and penalty spot.…”
Section: ) Spl Networkmentioning
confidence: 99%