2008 Winter Simulation Conference 2008
DOI: 10.1109/wsc.2008.4736368
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A 3-D pyramid/prism approach to view knowledge requirements for the batch means method when taught in a language-focused, undergraduate simulation course

Abstract: We develop a 3-D knowledge pyramid/prism model to structure the relationships of (i) lower-level learning, (ii) 'optional' knowledge bases, (iii) concurrent knowledge, and (ii) new knowledge; so one may view the learning needs of a higher-level learning objective. Our paradigm stems from Bloom's taxonomy of learning, but has the advantage of supporting 'just-in-time' and 'learn-by-doing' delivery, teaching and learning styles. We illustrate the paradigm through the BMMKP (the 3-D knowledge pyramid/prism model … Show more

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