Abstract:An evaluation of a prototype grating light valve laser projector indicates it has properties well-suited to flight-simulation applications. Full-field luminance and contrast, spatial resolution, temporal resolution, and color stability were equal to or better than those of CRT projectors typically used in flight-simulator applications. In addition, this projector is capable of providing refresh rates greater than 60 Hz. The higher refresh rates eliminate perceived flicker, and greatly reduce (120 Hz) or elimin… Show more
“…In previous experiments, the perception of spatio-temporal aliasing artifacts was studied in passive tasks. [3][4][5] These studies indicate that at higher image resolutions (for a given refresh rate), the visibility of spatio-temporal aliasing artifacts will occur at lower image velocities. Increasing the refresh rate of the display device reduces the visibility of these artifacts.…”
Visual display systems such as the out-the-window or head-down displays of a simulator present a visual scene that is sampled in both the spatial domain (by the display resolution) and the time domain (by the display refresh rate). For a given human visual temporal sensitivity, spatial-frequency content of the scene, and speed of the image motion, spatiotemporal aliasing can occur when the image is sampled at a rate that is too low. The effects of spatio-temporal aliasing on visual perception are understood to some extend. However, not much is known about the effects on pilot performance in active control tasks. This paper presents the results of an experiment to determine the effects of spatio-temporal aliasing on pilot performance and control behavior in a target-tracking task. To induce different levels of spatio-temporal aliasing, the refresh rate of the experimental display was varied among five different levels. The results indicate that pilots adopt a different control strategy when the display refresh rate is increased from 60 to 120 Hz. The visual gain and neuromuscular frequency of the identified pilot model increase, while the visual time delay decreases. This change in control strategy allows for a higher tracking performance at higher display refresh rates as indicated by a decrease in root mean square of the error signal and an increase in crossover frequency.
“…In previous experiments, the perception of spatio-temporal aliasing artifacts was studied in passive tasks. [3][4][5] These studies indicate that at higher image resolutions (for a given refresh rate), the visibility of spatio-temporal aliasing artifacts will occur at lower image velocities. Increasing the refresh rate of the display device reduces the visibility of these artifacts.…”
Visual display systems such as the out-the-window or head-down displays of a simulator present a visual scene that is sampled in both the spatial domain (by the display resolution) and the time domain (by the display refresh rate). For a given human visual temporal sensitivity, spatial-frequency content of the scene, and speed of the image motion, spatiotemporal aliasing can occur when the image is sampled at a rate that is too low. The effects of spatio-temporal aliasing on visual perception are understood to some extend. However, not much is known about the effects on pilot performance in active control tasks. This paper presents the results of an experiment to determine the effects of spatio-temporal aliasing on pilot performance and control behavior in a target-tracking task. To induce different levels of spatio-temporal aliasing, the refresh rate of the experimental display was varied among five different levels. The results indicate that pilots adopt a different control strategy when the display refresh rate is increased from 60 to 120 Hz. The visual gain and neuromuscular frequency of the identified pilot model increase, while the visual time delay decreases. This change in control strategy allows for a higher tracking performance at higher display refresh rates as indicated by a decrease in root mean square of the error signal and an increase in crossover frequency.
“…11 Perceptual tests of the temporal response of our 240-Hz frame-rate prototype laser projector were conducted by the U.S. Air Force Research Laboratory and NASA. 12 These tests were conducted to evaluate the feasibility of the 240-Hz GLV laser projector for flight-simulator applications. According to their report, the very short hold-time of the GLV projector (~2 µsec) eliminates tracking blur.…”
Abstract— A high‐pixel‐rate, high‐contrast (30,000:1) wide‐color‐gamut grating‐light‐valve laser projector is reported. A new optical engine enabling high‐frame‐rate (240 Hz) scan projection is employed. Panoramic wide‐angle‐scan projection with a 64:9 aspect ratio was also developed. Speckle noise is eliminated using a simple but highly efficient technique. The optical throughput efficiency of the grating‐light‐valve laser projector is reviewed.
“…[1][2][3] They can also provide a sufficiently high temporal response to significantly reduce motion-blur artifacts. 4 However, laser displays also produce laser speckle that can degrade displayed imagery, and thus affect both machine [5][6][7] and human [8][9][10][11][12][13] vision. There have been relatively few studies of the effects of laser speckle on visual tasks.…”
Abstract— A procedure is described for perceptually assessing the effects of laser speckle on target discrimination in the context of developing a laser‐display measurement standard. The perceptual approach avoids the difficulties inherent in assessing speckle contrast photometrically. Size thresholds for triangular test stimuli were obtained using an orientation discrimination task. Data were obtained for both a laser display and an LCD monitor using both a method of constant stimuli and a QUEST procedure. The identification threshold was 29% higher for the laser display. Given that the measured spatial resolutions of the displays were similar, the difference in threshold was attributed to the effects of laser speckle. Laser‐speckle size was also estimated as part of the display calibration. For a chosen camera f‐number, speckle‐size data are necessary to determine the sensor pixel density required to photometrically estimate speckle contrast, and they may be useful for comparison with the data obtained using the perceptual procedure described here. Mean speckle size was estimated by scaling and normalizing the laser‐speckle luminance and then determining the width of the associated autocorrelation function. It is proposed that a laser‐display standard be developed based in part upon a comparison of task performance on the laser display to be evaluated and on a standard display.
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