“…Since then, many frame-to-frame techniques have been proposed for polygon-based scenes in the context of visibility culling 3,4 and global illumination 5,6 . Temporal coherence has also been exploited for volume datasets in the extraction of isosurfaces from time-varying volumes 7,8,9,10 , as well as for Direct Volume Rendering (DVR) 11,12,13,14,15,16,17,8,18,19,20 . We here focus on the latter approach.…”