2020
DOI: 10.1007/s11263-020-01329-8
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3DFaceGAN: Adversarial Nets for 3D Face Representation, Generation, and Translation

Abstract: Over the past few years, Generative Adversarial Networks (GANs) have garnered increased interest among researchers in Computer Vision, with applications including, but not limited to, image generation, translation, imputation, and super-resolution. Nevertheless, no GAN-based method has been proposed in the literature that can successfully represent, generate or translate 3D facial shapes (meshes). This can be primarily attributed to two facts, namely that (a) publicly available 3D face databases are scarce as … Show more

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Cited by 35 publications
(12 citation statements)
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“…Methods relevant to this paper are auto-encoder structures such as used by Ranjan et al (2017) and Gong et al (2019), that showcase the efficiency of recent 3D convolutional operators at capturing the distribution of 3D facial meshes. Several approaches resort to mapping 3D faces to a 2D domain, and using 2D convolution operators (Moschoglou et al, 2020). Projecting a 3D surface to a 2D plane for 2D convolutions requires locally deforming distances, which translates to higher computing and memory costs compared to recent 3D convolution approaches, and some high-frequency information loss (Gong et al, 2019).…”
Section: Learning Based Methodsmentioning
confidence: 99%
“…Methods relevant to this paper are auto-encoder structures such as used by Ranjan et al (2017) and Gong et al (2019), that showcase the efficiency of recent 3D convolutional operators at capturing the distribution of 3D facial meshes. Several approaches resort to mapping 3D faces to a 2D domain, and using 2D convolution operators (Moschoglou et al, 2020). Projecting a 3D surface to a 2D plane for 2D convolutions requires locally deforming distances, which translates to higher computing and memory costs compared to recent 3D convolution approaches, and some high-frequency information loss (Gong et al, 2019).…”
Section: Learning Based Methodsmentioning
confidence: 99%
“…Besides this, the reconstruction is affected by the varying light conditions. Moschoglou et al [ 47 ] implemented an autoencoder such as 3DFaceGAN for modelling 3D facial surface distribution. Reconstruction loss and adversarial loss were used for generator and discriminator.…”
Section: D Face Reconstruction Techniquesmentioning
confidence: 99%
“…We used 90% of the AgeDB data [51] for the training process and the rest for testing. We carried out the training utilizing a simple encoder architecture, similar to the one described in [52]. The only modification was with respect to the last layer, where the output dimension was changed to seven, to be in accordance with the total number of eye colors.…”
Section: Color Estimationmentioning
confidence: 99%