Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001
DOI: 10.1109/iccv.2001.937526
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3D object recognition using shape similiarity-based aspect graph

Abstract: We present an aspect-graph approach to 3 0 object recognition where the definition of an aspect is motivated by its role in the subsequent recognition step. Specijically, we measure the similarity between two views by a 2 0 shape metric of similarity measuring the distance between the projected, segmented shapes of the 3 0 object. This endows the viewing sphere with a metric which is used to group similar views into aspects, and to represent each aspect by a prototype. The same shape similarity metric is then … Show more

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Cited by 139 publications
(107 citation statements)
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References 22 publications
(12 reference statements)
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“…There is substantial cognitive evidence that recognition of 3D objects can be based on 2D projections, and planar shape similarity measure can be used in this context (Cyr and Kimia [10]). …”
Section: Relevant Workmentioning
confidence: 99%
See 1 more Smart Citation
“…There is substantial cognitive evidence that recognition of 3D objects can be based on 2D projections, and planar shape similarity measure can be used in this context (Cyr and Kimia [10]). …”
Section: Relevant Workmentioning
confidence: 99%
“…The shape of 3D objects can be recognized using their 2D projections [10,22]. The key observation is that the contour variation in the projection of a single visual part is significantly smaller than the variation in the projection of the whole 3D object.…”
Section: Introductionmentioning
confidence: 99%
“…Visual object tracking is an active research area [1], with many different algorithms developed that get broadly categorized in either geometrical [2] or appearance [3] based techniques. Real-time applications in autonomous robots typically require remote computers, with few recent exceptions ( [4], [5]) that need precisely calibrated sensors and high computational resources devoted to the tracking system.…”
Section: Introductionmentioning
confidence: 99%
“…Different objects will have different prototype or aspect views [4]. However, we can envision a canonical set of optimal views for specific object classes with notably high intraclass similarity such as the human face.…”
Section: Introductionmentioning
confidence: 99%
“…Here we make use of aspect views as proposed by Cyr & Kimia [4] for general 3D object recognition. An aspect view is the silhou- ette projection of the object from a viewpoint which represents a range of similar nearby views in the space of uniformly sampled view-sphere.…”
Section: Introductionmentioning
confidence: 99%