2018
DOI: 10.3311/ppee.10482
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3D Object Detection and Scene Optimization for Tangible Augmented Reality

Abstract: Object recognition in 3D scenes is one of the fundamental tasks in computer vision. It is used frequently in robotics or augmented reality applications [1]. In our work we intend to apply 3D shape recognition to create a Tangible Augmented Reality system that is able to pair virtual and real objects in natural indoors scenes. In this paper we present a method for arranging virtual objects in a real-world scene based on primitive shape graphs. For our scheme, we propose a graph node embedding algorithm for grap… Show more

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Cited by 2 publications
(2 citation statements)
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“…Ma et al [11] used monocular depth estimation models and camera parameters to transform images into 3D point clouds, and then got the 3D box through 2D detection and RGB information. Szemenyei et al [12] used the original shape image to arrange virtual objects in real-world scenes, which improved the quality of the arrangement.…”
Section: Related Work 21 Main Object Detection Methodsmentioning
confidence: 99%
“…Ma et al [11] used monocular depth estimation models and camera parameters to transform images into 3D point clouds, and then got the 3D box through 2D detection and RGB information. Szemenyei et al [12] used the original shape image to arrange virtual objects in real-world scenes, which improved the quality of the arrangement.…”
Section: Related Work 21 Main Object Detection Methodsmentioning
confidence: 99%
“…Their system scans the environment to identify real-world objects that closely resemble virtual objects and then overlays virtual models onto these identified objects in AR. Similarly, Szemenyei and Vajda [28,29] developed algorithms that enable automatic matching of everyday physical objects with virtual objects. [15,16].…”
Section: Related Workmentioning
confidence: 99%