2018 Digital Image Computing: Techniques and Applications (DICTA) 2018
DOI: 10.1109/dicta.2018.8615798
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3D Multiview Basketball Players Detection and Localization Based on Probabilistic Occupancy

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Cited by 16 publications
(12 citation statements)
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“…where P z represents the number of correctly detected goals and P j represents the number of detected goals. e number of shots is set to 45. e methods of [8], the methods of [9], and the proposed methods are used to detect the basketball shooting training goal image, respectively. e comparison results of the detection accuracy of basketball shooting training goals of different methods are calculated according to formula (25), as shown in Figure 6.…”
Section: Analysis Of the Accuracy Of Goal Detection In Basketballmentioning
confidence: 99%
See 1 more Smart Citation
“…where P z represents the number of correctly detected goals and P j represents the number of detected goals. e number of shots is set to 45. e methods of [8], the methods of [9], and the proposed methods are used to detect the basketball shooting training goal image, respectively. e comparison results of the detection accuracy of basketball shooting training goals of different methods are calculated according to formula (25), as shown in Figure 6.…”
Section: Analysis Of the Accuracy Of Goal Detection In Basketballmentioning
confidence: 99%
“…This method has certain validity. Yang et al [ 9 ] proposed a three-dimensional multiviewpoint basketball player detection and location method based on probability occupancy. Combine player detection based on deep learning and player positioning based on occupancy rate to extract the characteristics of three-dimensional multiview basketball players.…”
Section: Introductionmentioning
confidence: 99%
“…Multiple players tracking system generally consists of two steps: detecting players for each frame and then linking the detections into trajectories. The former part is our previous work that has been published as a conference paper [42]. As shown in Figure 2, given a basketball video, we first detect players in 2D images with Mask RCNN [43] frame by frame and then convert the input frames into binary images with foreground-background separation.…”
Section: An Overview Of the Proposed Multiple Players Tracking Frameworkmentioning
confidence: 99%
“…Since the main difference between our proposed method and the existing KSP tracking approach is that we consider the appearance features while the original KSP does not, we thus name our method KSP-AF. The pipline of the multiple-player tracking system based on the KSP-AF tracking method mainly consists of three parts: (1) 3D player detection [42], (2) feature extraction, and (3) tracking by k-shortest paths with appearance feature (KSP-AF). The input of the whole system is multi-view basketball videos, and the output is multiple player trajectories.…”
Section: An Overview Of the Proposed Multiple Players Tracking Frameworkmentioning
confidence: 99%
“…More recently, like for general object detection, CNNbased methods have also been the dominant trend for detecting sports players. In [34] a shallow CNN was trained to detect players on a hockey field, while others use pretrained networks like Mask R-CNN for handball videos [30] and basketball videos [41], or YOLO for handball videos [6]. In [43] a reverse connected convolutional neural network (RC-CNN) is proposed for player detection.…”
Section: Related Workmentioning
confidence: 99%