2014 7th International Conference on Biomedical Engineering and Informatics 2014
DOI: 10.1109/bmei.2014.7002751
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3D human body modeling based on single Kinect

Abstract: 3D human body models have been widely used in all fields. For acquiring precise human body models, the research about their recognition and reconstruction has become a major topic. Here we present a new method for modeling 3D human body based on single Kinect from the viewpoint of cost and operability. In this method, human body 3D information is recognized and acquired by only one Kinect while 3D human body models are reconstructed by using the tools of Processing and Point Cloud Library. To achieve the recon… Show more

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Cited by 4 publications
(1 citation statement)
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“…These three methods will be explained in details in section 2.1. Initial research was done to conduct a study on the fundamental elements of motion capture (motion capture file types, libraries for Microsoft Kinect v2 [9], process of applying motion capture file to 3D human model in Motion Builder, and attempting to create Motion Capture Application that produces BVH file [10]). Motion capture animation experiment was aimed to animate a 3D human model using motion capture technique and produce animation video.…”
Section: Proposed Methodsmentioning
confidence: 99%
“…These three methods will be explained in details in section 2.1. Initial research was done to conduct a study on the fundamental elements of motion capture (motion capture file types, libraries for Microsoft Kinect v2 [9], process of applying motion capture file to 3D human model in Motion Builder, and attempting to create Motion Capture Application that produces BVH file [10]). Motion capture animation experiment was aimed to animate a 3D human model using motion capture technique and produce animation video.…”
Section: Proposed Methodsmentioning
confidence: 99%