2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2019
DOI: 10.1109/cvpr.2019.01005
|View full text |Cite
|
Sign up to set email alerts
|

3D Guided Fine-Grained Face Manipulation

Abstract: Figure 1: Qualitative samples. Given an image, our method can generate multiple realistic expressions of the same subject. AbstractWe present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then disentangling the face into a texture and a shape. We then learn different networks in these two spaces. In the texture space, we use a condition… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

1
66
0

Year Published

2019
2019
2022
2022

Publication Types

Select...
4
3
2

Relationship

1
8

Authors

Journals

citations
Cited by 90 publications
(67 citation statements)
references
References 32 publications
1
66
0
Order By: Relevance
“…These approaches use additional information such as conditioning labels (e.g. indicating a facial expression, a body pose) [49,35,16,39]. More specifically, they are purely data-driven, leveraging a large collection of training data to learn a latent representation of the visual inputs for synthesis.…”
Section: Introductionmentioning
confidence: 99%
“…These approaches use additional information such as conditioning labels (e.g. indicating a facial expression, a body pose) [49,35,16,39]. More specifically, they are purely data-driven, leveraging a large collection of training data to learn a latent representation of the visual inputs for synthesis.…”
Section: Introductionmentioning
confidence: 99%
“…Finally, we acknowledge (Geng et al 2019) which is a concurrent work, very closely related to ours. In this work the authors similarly to us employ blendshape parameters for expression editing but follow a different approach in image editing, handling 3D texture (UV maps) and shape separately and composing them in a final output image by rendering.…”
Section: Facial Attribute Editing and Reenactment In Imagesmentioning
confidence: 78%
“…They use two priors: SMPL [32] parametric human mesh model, and a prior on 3D poses acquired via adversarial learning from mocap data. Analogous works include [16,17,18,46,49,61,65,69].…”
Section: Related Workmentioning
confidence: 99%