We present a generative model and inference algorithm for 3D nonrigid object tracking. The model, which we call G-flow, enables the joint inference of 3D position, orientation, and nonrigid deformations, as well as object texture and background texture. Optimal inference under G-flow reduces to a conditionally Gaussian stochastic filtering problem. The optimal solution to this problem reveals a new space of computer vision algorithms, of which classic approaches such as optic flow and template matching are special cases that are optimal only under special circumstances. We evaluate G-flow on the problem of tracking facial expressions and head motion in 3D from single-camera video. Previously, the lack of realistic video data with ground truth nonrigid position information has hampered the rigorous evaluation of nonrigid tracking. We introduce a practical method of obtaining such ground truth data and present a new face video data set that was created using this technique. Results on this data set show that G-flow is much more robust and accurate than current deterministic optic-flow-based approaches.
IEE Transactions on Pattern Analysis and Machine IntelligenceThis work may not be copied or reproduced in whole or in part for any commercial purpose. Permission to copy in whole or in part without payment of fee is granted for nonprofit educational and research purposes provided that all such whole or partial copies include the following: a notice that such copying is by permission of Mitsubishi Electric Research Laboratories, Inc.; an acknowledgment of the authors and individual contributions to the work; and all applicable portions of the copyright notice. Copying, reproduction, or republishing for any other purpose shall require a license with payment of fee to Mitsubishi Electric Research Laboratories, Inc. All rights reserved. Abstract-We present a generative model and inference algorithm for 3D nonrigid object tracking. The model, which we call G-flow, enables the joint inference of 3D position, orientation, and nonrigid deformations, as well as object texture and background texture.Optimal inference under G-flow reduces to a conditionally Gaussian stochastic filtering problem. The optimal solution to this problem reveals a new space of computer vision algorithms, of which classic approaches such as optic flow and template matching are special cases that are optimal only under special circumstances. We evaluate G-flow on the problem of tracking facial expressions and head motion in 3D from single-camera video. Previously, the lack of realistic video data with ground truth nonrigid position information has hampered the rigorous evaluation of nonrigid tracking. We introduce a practical method of obtaining such ground truth data and present a new face video data set that was created using this technique. Results on this data set show that G-flow is much more robust and accurate than current deterministic optic-flow-based approaches.