Abstract:Visible light communication (VLC) systems have typically operated at data rates below 20 Gbps and operation at this data rate was shown to be feasible by using laser diodes (LDs), beam steering, imaging receivers and delay adaptation techniques. However, an increase in the computational cost is incurred. In this paper, we introduce fast computer generated holograms (FCGHs) to speed up the adaptation process. The new, fast and efficient fully adaptive VLC system can improve the receiver signal to noise ratio (S… Show more
“…Thus, the achieved SINR values yields data rates between 50-60 Mbps. As discussed earlier, recent literature [25,27] has shown that RGB-LDs can generate white light that has comparable properties with white LED sources. The modulation bandwidth of such RGB-LDs can be multiple GHz and hence can provide multi-Gbps data rate while maintaining SINR ≥ 20dB for θ d < 60 o .…”
Section: Appropriate Number Of Photo-detectorsmentioning
confidence: 84%
“…It has been shown in [26,27] that a combination of visible RGB lasers along with a diffuser can generate white light that has comparable properties with white LED sources. [25] has shown that data rates of as high as 25Gbps can be achieved using RGB-LDs.…”
Virtual and augmented reality (VR/AR) systems are emerging technologies requiring data rates of multiple Gbps. Existing high quality VR headsets require connections through HDMI cables to a computer rendering rich graphic contents to meet the extremely high data transfer rate requirement. Such a cable connection limits the VR user's mobility and interferes with the VR experience. Current wireless technologies such as WiFi cannot support the multi-Gbps graphics data transfer. Instead, we propose to use visible light communication (VLC) for establishing high speed wireless links between a rendering computer and a VR headset. But, VLC transceivers are highly directional with narrow beams and require constant maintenance of line-of-sight (LOS) alignment between the transmitter and the receiver. Thus, we present a novel multi-detector hemispherical VR headset design to tackle the beam misalignment problem caused by the VR user's random head orientation. We provide detailed analysis on how the number of detectors on the headset can be minimized while maintaining the required beam alignment and providing high quality VR experience.
“…Thus, the achieved SINR values yields data rates between 50-60 Mbps. As discussed earlier, recent literature [25,27] has shown that RGB-LDs can generate white light that has comparable properties with white LED sources. The modulation bandwidth of such RGB-LDs can be multiple GHz and hence can provide multi-Gbps data rate while maintaining SINR ≥ 20dB for θ d < 60 o .…”
Section: Appropriate Number Of Photo-detectorsmentioning
confidence: 84%
“…It has been shown in [26,27] that a combination of visible RGB lasers along with a diffuser can generate white light that has comparable properties with white LED sources. [25] has shown that data rates of as high as 25Gbps can be achieved using RGB-LDs.…”
Virtual and augmented reality (VR/AR) systems are emerging technologies requiring data rates of multiple Gbps. Existing high quality VR headsets require connections through HDMI cables to a computer rendering rich graphic contents to meet the extremely high data transfer rate requirement. Such a cable connection limits the VR user's mobility and interferes with the VR experience. Current wireless technologies such as WiFi cannot support the multi-Gbps graphics data transfer. Instead, we propose to use visible light communication (VLC) for establishing high speed wireless links between a rendering computer and a VR headset. But, VLC transceivers are highly directional with narrow beams and require constant maintenance of line-of-sight (LOS) alignment between the transmitter and the receiver. Thus, we present a novel multi-detector hemispherical VR headset design to tackle the beam misalignment problem caused by the VR user's random head orientation. We provide detailed analysis on how the number of detectors on the headset can be minimized while maintaining the required beam alignment and providing high quality VR experience.
“…Using linearization Equations (8)(9)(10)(11) to replace the first part of Equation 7, Equation 7can be re-written as follows: The MILP model is subject to three constraints as follows:…”
The abundant optical spectrum is a promising part of the electromagnetic spectrum for 6G communication systems. The visible light spectrum which is a part of the optical spectrum, can be used to provide communication and illumination simultaneously. Visible light communication (VLC) systems have been widely researched, however, little work has focused on the area of multiple access. This chapter studies wavelength division multiple access (WDMA) techniques in VLC systems to support multiple users. In addition, the optimization of resource allocation is considered in this chapter by developing a mixed-integer linear programming (MILP) model that can be used to maximize the signal to noise and interference ratio (SINR) while supporting multiple users. The optimized resource allocation results in the best assignment of access points (APs) and wavelengths to users. Different indoor environments such as office, data center and aircraft cabins are evaluated in this chapter. A laser diode (LD) with four wavelengths (red, green, yellow and blue) is used to provide high bandwidth for communication and white light for illumination. Also, an angle diversity receiver (ADR) is utilized to receive signals and reduce noise and interference by exploiting the spatial domain. Receiver Receiver noise current spectral density 4.47 pA/√Hz [52] Receiver bandwidth 5 GHz
“…Optical wireless communication (OWC) systems have been posited as a potential solution for supporting multiple-users and high data rates, and is considered to be part of the sixth generation (6G) of communication systems. Recently, OWC systems have gained the interest of many researchers [2] - [8] because they can provide higher capacity and better security compared to RF systems [3], [4]. Moreover, OWC systems have been widely shown to support high data rates of up to 25 Gbps in indoor environments [4]- [13].…”
In multiuser optical wireless communication (OWC) systems interference between users and cells can significantly affect the quality of OWC links. Thus, in this paper, a mixed-integer linear programming (MILP) model is developed to establish the optimum resource allocation in wavelength division multiple access (WDMA) optical wireless systems. Consideration is given to the optimum allocation of wavelengths and access points (APs) to each user to support multiple users in an environment where Micro, Pico and Atto Cells co-exist for downlink communication. The high directionality of light rays in small cells, such as Pico and Atto cells, can offer a very high signal to noise and interference ratio (SINR) at high data rates. Consideration is given in this work to visible light communication links which utilise four wavelengths per access point (red, green, yellow and blue) for Pico and Atto cells systems, while the Micro cell system uses an infrared (IR) transmitter. Two 10-user scenarios are considered in this work. All users in both scenarios achieve a high optical channel bandwidth beyond 7.8 GHz. In addition, all users in the two scenarios achieve high SINR beyond the threshold (15.6 dB) needed for 10-9 on off keying (OOK) bit error rate at a data rate of 7.1 Gbps.
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