Proceedings of the 25th ACM International Conference on Multimedia 2017
DOI: 10.1145/3123266.3123307
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16K Cinematic VR Streaming

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Cited by 19 publications
(2 citation statements)
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“…First, there are several approaches that evaluate strategies for tile download for partial panoramas [12,13,22,21,15,20]. There are also many recent approaches that work exclusively on 360 • systems [1,2,7,14,28,40,41]. For example, Graf et.…”
Section: Related Workmentioning
confidence: 99%
“…First, there are several approaches that evaluate strategies for tile download for partial panoramas [12,13,22,21,15,20]. There are also many recent approaches that work exclusively on 360 • systems [1,2,7,14,28,40,41]. For example, Graf et.…”
Section: Related Workmentioning
confidence: 99%
“…This system might suffer from the frame misses due to adjustment error of the rendering time on the server according to the VSync information feedback from the client. In order to reduce the high network transmission size, a few other existing approaches [17]- [19] employ transmitting only the pixel information inside the player's Field-of-View (FoV) through different tiling schemes. Different Tiling schemes based on HEVC is proven to be not the best fit in the latency perspective due to increased encoding and decoding time [20].…”
Section: Related Workmentioning
confidence: 99%