2012
DOI: 10.1590/s1415-98482012000100002
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Innovation in a productive chain perspective: competences to innovate in Brazilian plastic packaging and petrochemical industries

Abstract: This paper explores the notion of competences to innovate taking a productive chain perspective. This notion has been applied to study innovation in a very large perspective as in the case of French industrial studies or in a sectoral perspective. The originality of this paper is to deal with the concept of competences to innovate looking not only at a singular economic segment, but examining the interrelation that exists between actors that are in the same productive chain. In this way, it tries to contribute… Show more

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“…Based on the existence of such a consensus tendency, an emerging field of computer vision, computable image aesthetics, has emerged, whose research aims to enable computers to simulate human vision and aesthetic thinking, thereby making aesthetic decisions about images and building a bridge between computers and visual artworks [9]. rough the calculation and evaluation of image aesthetics, it can predict the aesthetic feelings of users when using visual interactive systems and then help designers to judge and obtain aesthetic expressions that match users' psychological feelings, which are important for achieving positive human-computer interaction.…”
Section: Introductionmentioning
confidence: 99%
“…Based on the existence of such a consensus tendency, an emerging field of computer vision, computable image aesthetics, has emerged, whose research aims to enable computers to simulate human vision and aesthetic thinking, thereby making aesthetic decisions about images and building a bridge between computers and visual artworks [9]. rough the calculation and evaluation of image aesthetics, it can predict the aesthetic feelings of users when using visual interactive systems and then help designers to judge and obtain aesthetic expressions that match users' psychological feelings, which are important for achieving positive human-computer interaction.…”
Section: Introductionmentioning
confidence: 99%