2012
DOI: 10.1590/s0004-282x2012001200005
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Translation and cultural adaptation of the Game Dice Task to Brazilian population

Abstract: OBJECTIVE: The Game Dice Task (GDT) was developed to measure decision making under known risk. The aim of this study was to translate and adapt the GDT to a Brazilian population. METHOD: After the GDT was translated and back-translated to Brazilian Portuguese and evaluated by eight bilingual judges, 175 Brazilian adults were divided into two groups - 160 healthy volunteers and 15 traumatic brain injury (TBI) patients - and had completed the GDT. RESULTS: Differences between genders, but not age, were observed … Show more

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Cited by 7 publications
(7 citation statements)
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“…Game of Dice Task (GDT): In this study, we used a computerized version of GDT, which was developed by Brand et al (57) and validated for Brazilian use by Rzezak et al (58). In GDT the rules are explicit and stable for gains and losses as well as for the probabilities of winning throughout the test.…”
Section: Methodsmentioning
confidence: 99%
“…Game of Dice Task (GDT): In this study, we used a computerized version of GDT, which was developed by Brand et al (57) and validated for Brazilian use by Rzezak et al (58). In GDT the rules are explicit and stable for gains and losses as well as for the probabilities of winning throughout the test.…”
Section: Methodsmentioning
confidence: 99%
“…(2) Some meta-analyses included multiple decision-making tasks with different conceptual frameworks within the same analysis (Biernacki et al, 2016). While the IGT is clearly a feedback processing decision paradigm where participants should implicitly (re)learn by trial and error, the Game of Dice Task can be categorized as decision under risk where the risks and the profits are explicit and can be estimated by the agents (Rzezak et al, 2012). On the other hand, the DD could be understood as decision under certainty, because the probability associated with the profit is always 100% and the task aims to depict choice preference as a function of the delayed reward.…”
Section: Previous Meta-analysesmentioning
confidence: 99%
“…Desta forma, buscouse um panorama sobre publicações a respeito do desempenho neurocognitivo de TD deste grupo clínico e sua relação com demais fatores socioclínicos e neuroanatomofuncionais. Dos 16 estudos incluídos, 13 evidenciaram prejuízos de TD em pacientes pós-TCE (Bonatti et al, 2008;Ellemberg, Leclerc, Couture & Daigle, 2007;Fonseca et al, 2012;Fujiwara et al, 2008;García-Molina et al, 2006;Levine, Blacke & Cheung, 2005;Malojcic, Mubrin, Corik, Susnic & Spilich, 2008;McHugh & Wood, 2008;Newcombe et al, 2011;Rzezak et al, 2012;Salmond, Menon, Chatfield, Pickard & Sahakian, 2005;Sigurdardottir et al, 2010;Wood & McHugh, 2013). Apenas 3 estudos, utilizando o IGT, não encontraram diferenças significativas entre os grupos (Homaifar et al, 2012;Levin et al, 2010;Van Noordt & Good, 2011).…”
Section: Discussionunclassified
“…Esta diferença pode ser ocasionada pelo fato de que esta tarefa não contém recompensas monetárias, como é o caso das outras tarefas aqui citadas; se a impulsividade em pacientes pós-TCE está relacionada à dificuldade de adiar ganhos, este traço não seria evidente em situações onde a possibilidade de um ganho é inexistente. Esta hipótese é corroborada pelo fato de que a grande maioria dos estudos que utilizaram tarefas de jogo envolvendo apostas, inclusive a Game of Dice Task (Rzezak et al, 2012), identificou padrões arriscados ou impulsivos nas decisões de pacientes com TCE.…”
Section: Discussionunclassified
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