2016
DOI: 10.1590/2237-266058902
|View full text |Cite
|
Sign up to set email alerts
|

Comparing Stage Presence and Virtual Reality Presence

Abstract: -Comparing Stage Presence and Virtual Reality Presence -Reflecting on the impending release of new Head Mounted Display virtual reality (VR) technologies, the article examines definitions and techniques for digital presence, and compares them with research into stage presence. It opens with an outline of definitions of digital presence, comparing them with Cormac Power's fictional, auratic, and literal modes of presence in performance. The article then looks at techniques used in VR and on stage to achieve pre… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0

Year Published

2019
2019
2022
2022

Publication Types

Select...
5
1

Relationship

0
6

Authors

Journals

citations
Cited by 7 publications
(5 citation statements)
references
References 11 publications
0
5
0
Order By: Relevance
“…The term immersion is often related to the concept of telepresence, which is the idea that one is not actually there, but feels as though, through a medium, they are in a remote environment (Klein, 2003;Steuer, 1992). However, more recently, telepresence has been merged into the idea of presence (i.e., you feel that you are "there" when you are in fact not "there") (Samur, 2016). Further, while some research defines presence as a more elevated sensory experience when compared with immersion (Samur, 2016), Mutterlein (2018) suggests that presence influences the feeling of immersion in a VR experience; immersion is further broken into the 88 categories of fluency (the participant finds concentrating easy to accomplish) and absorption (the participant does not notice time passing).…”
Section: Immersion and Presencementioning
confidence: 99%
See 2 more Smart Citations
“…The term immersion is often related to the concept of telepresence, which is the idea that one is not actually there, but feels as though, through a medium, they are in a remote environment (Klein, 2003;Steuer, 1992). However, more recently, telepresence has been merged into the idea of presence (i.e., you feel that you are "there" when you are in fact not "there") (Samur, 2016). Further, while some research defines presence as a more elevated sensory experience when compared with immersion (Samur, 2016), Mutterlein (2018) suggests that presence influences the feeling of immersion in a VR experience; immersion is further broken into the 88 categories of fluency (the participant finds concentrating easy to accomplish) and absorption (the participant does not notice time passing).…”
Section: Immersion and Presencementioning
confidence: 99%
“…While immersion and presence can sometimes be used interchangeably in VR literature (Samur, 2016), immersion is often influenced or moderated by the effect of presence (Mutterlein, 2018). That is, while people may know a VR simulation is an illusion, the effect of presence on immersion may allow them to react to what the system shows them.…”
Section: Immersion and Presencementioning
confidence: 99%
See 1 more Smart Citation
“…The use of information management technology can also achieve performance process management, performance personnel management, clothing and props management, schedule management, team scheduling, etc. [13][14][15].…”
Section: Virtual Reality Technology and Stage Performancementioning
confidence: 99%
“…Another study, by Jannett et al [4], describes the state of immersion as a player experience that is still not clearly defined, and proposes experimental methods to verify whether this experience can be defined quantitatively. A study by Samur [5] examines and compares different techniques used to achieve a digital presence in VR.…”
Section: A Immersive Player Experiences In Vrmentioning
confidence: 99%